Player Matchup

Cernunnos
Cernunnos
Israel C49
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,485 Elo+
Solo
Tyr
Tyr
Johnnyboy359
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Thor
Thor
MisumaI
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,424 Elo+
Solo
Ymir
Ymir
Previlos-
Ymir
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
42W - 60L
1,418 Elo+
Solo
Hera
Hera
raee_santanaa
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,213 Elo+
Solo
Team Averages
Level 32
1,546 SR
1,408 Elo+

VS

Team Averages
Level 97
1,559 SR
1,469 Elo+
Geb
Geb
Chillzz45
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 39L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Hey Im Skrillex
Cliodhna
Level 138
God Stats
1W - 0L
1,262 SR
Queue Stats
255W - 211L
1,551 Elo+
Party 1
Bakasura
Bakasura
Stafunoob
Bakasura
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,368 Elo+
Solo
Achilles
Achilles
bonecaliber15
Achilles
Level 147
God Stats
4W - 5L
1,649 SR
Queue Stats
304W - 332L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
theMONSTER 3232
Zhong Kui
Level 104
God Stats
6W - 2L
1,886 SR
Queue Stats
125W - 101L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Israel C49
Cernunnos
20
8 / 7 / 7
13,303
665
40,097
28,811
17,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 7 / 10
11,166
558
12,080
30,657
36,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
MisumaI
Thor
19
3 / 7 / 5
10,688
534
9,481
21,528
12,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
4 / 8 / 9
12,241
612
18,023
29,281
45,874
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
2 / 7 / 13
11,825
591
31,486
21,008
11,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 23
12,758
638
15,338
39,968
53,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
20
4 / 5 / 15
13,009
650
16,557
19,863
11,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Stafunoob
Bakasura
20
11 / 4 / 13
15,124
756
21,238
30,468
38,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
bonecaliber15
Achilles
20
10 / 5 / 13
14,084
704
21,208
26,744
41,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
theMONSTER 3232
Zhong Kui
20
9 / 2 / 22
15,320
766
48,112
27,155
29,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
18
Kills
36
36
Deaths
19
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
W
Cliodhna
4
5
15
2.3
L
Cernunnos
Israel C49
Cernunnos
8
7
7
1.64
L
1
7
10
0.86
L
Thor
MisumaI
Thor
3
7
5
0.79
L
Ymir
4
8
9
1.06
W
Bakasura
Stafunoob
Bakasura
11
4
13
4.38
W
Achilles
bonecaliber15
Achilles
10
5
13
3.3
L
2
7
13
1.21
W
Zhong Kui
theMONSTER 3232
Zhong Kui
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,167
Damage
122,453
131,285
Taken
144,198
124,038
Mitigated
174,640
24,067
Healing
75,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,338
2,723
3,993
16,065
39,968
53,631
48
12,724
27,244
25,792
0
W
Cliodhna
16,557
1,923
2,901
4,630
19,863
11,831
491
7,608
12,255
0
40,210
L
Cernunnos
Israel C49
Cernunnos
40,097
24,970
1,177
7,610
28,811
17,248
0
15,188
12,452
0
71,682
L
12,080
2,247
1,110
2,749
30,657
36,899
0
15,976
12,095
0
18,458
L
Thor
MisumaI
Thor
9,481
1,756
2,176
1,599
21,528
12,362
0
9,019
11,541
0
24,893
L
Ymir
18,023
1,439
1,640
1,805
29,281
45,874
0
11,453
15,080
30,118
0
W
Bakasura
Stafunoob
Bakasura
21,238
12,523
5,078
10,517
30,468
38,053
1,814
9,757
20,711
0
23,254
W
Achilles
bonecaliber15
Achilles
21,208
3,823
1,624
7,383
26,744
41,557
2,449
10,717
15,231
0
38,115
L
31,486
9,601
1,101
3,100
21,008
11,655
0
11,814
8,123
58,725
0
W
Zhong Kui
theMONSTER 3232
Zhong Kui
48,112
4,190
6,962
16,099
27,155
29,568
3,129
8,703
18,452
90,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
70,295
204
Minions Killed
214
0
Camps Cleared
0
1,504,824
Distance Traveled
1,788,667
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,758
638
15
1
0
403,599
2
W
Cliodhna
13,009
650
39
2
0
295,554
6
L
Cernunnos
13,303
665
75
4
0
291,685
1
L
Tyr
11,166
558
19
1
0
327,498
0
L
Thor
10,688
534
24
1
0
296,083
0
L
Ymir
12,241
612
34
2
0
272,400
0
W
Bakasura
15,124
756
46
2
0
387,275
4
W
Achilles
14,084
704
31
2
0
350,738
0
L
Hera
11,825
591
52
3
0
317,158
0
W
Zhong Kui
15,320
766
83
4
0
351,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role