Player Matchup

Loki
Loki
Gold IV
Forky083105
Loki
Gold IV
Level 100
God Stats
23W - 25L
1,543 SR
Queue Stats
462W - 468L
1,406 MMR
Solo
Amaterasu
Amaterasu
Silver III
Klirckie
Amaterasu
Silver III
Level 104
God Stats
1W - 2L
1,598 SR
Queue Stats
109W - 113L
1,244 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
SimplyMarc92
Kuzenbo
Gold IV
Level 138
God Stats
8W - 20L
1,467 SR
Queue Stats
38W - 51L
1,387 MMR
Solo
Janus
Janus
Gold V
humipy
Janus
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,625 MMR
Party 1
Ullr
Ullr
Gold IV
jarhead622
Ullr
Gold IV
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 130L
1,440 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,522 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,573 SR
1,451 MMR
Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
ChRiSss619
Chiron
Gold III
Level 129
God Stats
25W - 24L
1,622 SR
Queue Stats
330W - 344L
1,430 MMR
Solo
Yu Huang
Yu Huang
Silver II
DaSnailMahn
Yu Huang
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,362 MMR
Party 2
Guan Yu
Guan Yu
Gold III
KatonOtf
Guan Yu
Gold III
Level 102
God Stats
15W - 9L
1,697 SR
Queue Stats
384W - 390L
1,382 MMR
Solo
Mercury
Mercury
Gold I
Too Elated
Mercury
Gold I
Level 103
God Stats
6W - 4L
1,548 SR
Queue Stats
118W - 119L
1,581 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
11,613
415
3,719
13,171
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Klirckie
Amaterasu
20
2 / 8 / 4
13,439
480
23,716
44,417
46,872
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
SimplyMarc92
Kuzenbo
18
2 / 9 / 6
12,844
459
14,901
35,543
63,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
humipy
Janus
20
6 / 4 / 5
15,780
564
20,926
19,156
8,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 7 / 4
12,129
433
10,642
26,921
12,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
PoseidonCthulhuLancelotDa Ji

VS

Bans
BakasuraGilgameshKing ArthurJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 1 / 14
14,418
515
11,077
19,814
31,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
ChRiSss619
Chiron
20
2 / 3 / 8
15,382
549
20,761
27,798
13,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
DaSnailMahn
Yu Huang
20
3 / 3 / 5
15,197
543
14,226
17,913
9,682
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
KatonOtf
Guan Yu
20
9 / 5 / 6
17,102
611
28,012
32,541
48,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mercury
Too Elated
Mercury
20
14 / 3 / 4
17,787
635
32,310
23,957
14,518
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
31
31
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
14
10
W
Chiron
ChRiSss619
Chiron
2
3
8
2
W
Yu Huang
DaSnailMahn
Yu Huang
3
3
5
1.83
L
4
3
1
1.5
W
Guan Yu
KatonOtf
Guan Yu
9
5
6
2.4
L
Amaterasu
Klirckie
Amaterasu
2
8
4
0.5
L
Kuzenbo
SimplyMarc92
Kuzenbo
2
9
6
0.56
W
Mercury
Too Elated
Mercury
14
3
4
5.33
L
Janus
humipy
Janus
6
4
5
2.13
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,904
Damage
106,386
139,208
Taken
122,023
136,937
Mitigated
117,904
30,253
Healing
35,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,077
2,392
0
2,360
19,814
31,066
839
7,559
12,151
42,542
0
W
Chiron
ChRiSss619
Chiron
20,761
6,974
824
10,693
27,798
13,889
4,172
7,715
19,960
0
183,476
W
Yu Huang
DaSnailMahn
Yu Huang
14,226
1,378
0
4,161
17,913
9,682
879
6,451
11,128
129,834
0
L
3,719
1,035
0
5,772
13,171
5,523
0
767
11,605
0
80,467
W
Guan Yu
KatonOtf
Guan Yu
28,012
7,452
2,738
10,403
32,541
48,749
1,132
5,945
26,441
0
149,518
L
Amaterasu
Klirckie
Amaterasu
23,716
10,393
0
18,007
44,417
46,872
954
5,649
37,719
15,242
109,434
L
Kuzenbo
SimplyMarc92
Kuzenbo
14,901
3,384
0
2,635
35,543
63,071
0
6,968
28,216
46,431
0
W
Mercury
Too Elated
Mercury
32,310
17,900
0
3,886
23,957
14,518
10,647
11,332
12,425
0
202,024
L
Janus
humipy
Janus
20,926
803
0
721
19,156
8,801
0
7,098
11,688
140,500
0
L
10,642
3,178
0
3,118
26,921
12,670
0
4,103
22,802
0
103,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,805
Gold Earned
79,886
728
Minions Killed
965
0
Camps Cleared
0
2,505,313
Distance Traveled
2,751,221
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,418
515
44
2
0
559,297
5
W
Chiron
15,382
549
237
8
0
490,359
6
W
Yu Huang
15,197
543
222
8
0
513,409
7
L
Loki
11,613
415
128
5
0
502,222
1
W
Guan Yu
17,102
611
228
8
0
487,041
0
L
Amaterasu
13,439
480
166
6
0
536,334
3
L
Kuzenbo
12,844
459
58
2
0
502,238
5
W
Mercury
17,787
635
234
8
0
701,115
11
L
Janus
15,780
564
232
8
0
549,759
1
L
Ullr
12,129
433
144
5
0
414,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role