Player Matchup

Yemoja
Yemoja
ARC00749
Yemoja
Level 88
God Stats
2W - 3L
1,490 SR
Queue Stats
120W - 136L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
DarkWriting
Cabrakan
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 215L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
MisterMonster
Baron Samedi
Level 26
God Stats
29W - 37L
1,607 SR
Queue Stats
79W - 103L
1,479 Elo+
Party 2
Thanatos
Thanatos
SpaceKingMikey
Thanatos
Level 28
God Stats
6W - 2L
1,303 SR
Queue Stats
30W - 42L
1,277 Elo+
Party 3
Danzaburou
Danzaburou
TribbleTrouble
Danzaburou
Level 79
God Stats
3W - 3L
1,181 SR
Queue Stats
223W - 246L
1,386 Elo+
Party 3
Team Averages
Level 66
1,416 SR
1,419 Elo+

VS

Team Averages
Level 88
1,456 SR
1,363 Elo+
Tyr
Tyr
BYDIEGOJR22
Tyr
Level 74
God Stats
1W - 3L
1,406 SR
Queue Stats
44W - 56L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
Batorss
Sylvanus
Level 47
God Stats
1W - 2L
1,688 SR
Queue Stats
129W - 136L
1,397 Elo+
Solo
Artemis
Artemis
BilibiliMyDJ
Artemis
Level 158
God Stats
4W - 11L
1,264 SR
Queue Stats
679W - 709L
1,379 Elo+
Solo
Scylla
Scylla
Gelo24_
Scylla
Level 59
God Stats
3W - 6L
1,420 SR
Queue Stats
72W - 106L
1,338 Elo+
Party 1
Mercury
Mercury
dani10coto
Mercury
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 68L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARC00749
Yemoja
16
3 / 2 / 9
11,684
508
9,366
19,572
22,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
DarkWriting
Cabrakan
19
6 / 3 / 3
13,026
566
18,081
23,469
43,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
MisterMonster
Baron Samedi
18
4 / 3 / 6
11,636
506
23,225
17,845
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
4 / 4 / 2
10,509
457
5,206
21,409
10,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TribbleTrouble
Danzaburou
20
4 / 3 / 2
12,842
558
11,155
19,280
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
10,364
451
7,993
23,530
26,564
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Batorss
Sylvanus
15
2 / 8 / 7
9,724
423
17,177
24,390
16,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
BilibiliMyDJ
Artemis
13
1 / 2 / 2
8,852
385
10,182
8,989
3,404
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Gelo24_
Scylla
17
2 / 5 / 3
10,663
464
12,421
14,681
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
dani10coto
Mercury
19
8 / 3 / 3
11,752
511
21,570
21,415
9,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
21
Kills
14
15
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ARC00749
Yemoja
3
2
9
3.75
L
1
3
2
0.67
L
Sylvanus
Batorss
Sylvanus
2
8
7
0.69
L
Artemis
BilibiliMyDJ
Artemis
1
2
2
1
W
Cabrakan
DarkWriting
Cabrakan
6
3
3
2.5
L
Scylla
Gelo24_
Scylla
2
5
3
0.7
W
Baron Samedi
MisterMonster
Baron Samedi
4
3
6
2.33
W
Thanatos
4
4
2
1.25
W
Danzaburou
TribbleTrouble
Danzaburou
4
3
2
1.67
L
Mercury
dani10coto
Mercury
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,033
Damage
69,343
101,575
Taken
93,005
95,351
Mitigated
63,394
52,670
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ARC00749
Yemoja
9,366
3,594
10,460
6,934
19,572
22,731
1,057
6,716
12,749
40,721
0
L
7,993
1,633
0
4,023
23,530
26,564
831
15,915
7,615
0
68,613
L
Sylvanus
Batorss
Sylvanus
17,177
6,962
2,213
6,829
24,390
16,571
1,186
12,125
12,265
53,102
11,141
L
Artemis
BilibiliMyDJ
Artemis
10,182
3,216
0
1,250
8,989
3,404
1,030
2,631
6,358
0
48,502
W
Cabrakan
DarkWriting
Cabrakan
18,081
4,355
0
6,744
23,469
43,126
2,838
2,838
20,542
86,549
0
L
Scylla
Gelo24_
Scylla
12,421
1,687
0
880
14,681
6,856
726
10,758
3,923
72,314
0
W
Baron Samedi
MisterMonster
Baron Samedi
23,225
1,798
1,972
4,860
17,845
9,307
854
10,070
7,339
89,661
0
W
Thanatos
5,206
1,677
0
15,119
21,409
10,755
0
2,506
18,791
0
65,984
W
Danzaburou
TribbleTrouble
Danzaburou
11,155
3,729
1
6,580
19,280
9,432
3,377
3,974
15,306
0
121,991
L
Mercury
dani10coto
Mercury
21,570
11,673
0
1,432
21,415
9,999
543
9,243
12,172
0
105,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
51,355
651
Minions Killed
542
0
Camps Cleared
0
1,980,273
Distance Traveled
1,967,636
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,684
508
59
3
0
363,044
1
L
Tyr
10,364
451
122
5
0
505,872
0
L
Sylvanus
9,724
423
84
4
0
311,014
0
L
Artemis
8,852
385
83
4
0
265,720
3
W
Cabrakan
13,026
566
148
6
0
344,857
3
L
Scylla
10,663
464
123
5
0
388,689
6
W
Baron Samedi
11,636
506
147
6
0
426,913
3
W
Thanatos
10,509
457
99
4
0
452,198
6
W
Danzaburou
12,842
558
198
9
0
393,261
11
L
Mercury
11,752
511
130
6
0
496,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role