Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaptainNesquick
Neith
Level 127
God Stats
1W - 2L
1,253 SR
Queue Stats
200W - 185L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ralimurr
Tsukuyomi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,397 Elo+
Party 1
Hel
Hel
Vaphe
Hel
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,397 Elo+
Party 1
Osiris
Osiris
pistiye
Osiris
Level 87
God Stats
2W - 0L
1,773 SR
Queue Stats
146W - 148L
1,468 Elo+
Party 2
Team Averages
Level 97
1,505 SR
1,455 Elo+

VS

Team Averages
Level 107
1,484 SR
1,464 Elo+
Cupid
Cupid
B Geldart6113
Cupid
Level 105
God Stats
1W - 1L
1,495 SR
Queue Stats
50W - 51L
1,493 Elo+
Party 3
Baron Samedi
Baron Samedi
Joelタ
Baron Samedi
Level 87
God Stats
7W - 7L
1,510 SR
Queue Stats
165W - 198L
1,520 Elo+
Party 3
Ullr
Ullr
PriceyyEU
Ullr
Level 117
God Stats
20W - 25L
1,475 SR
Queue Stats
221W - 235L
1,545 Elo+
Party 3
Anubis
Anubis
Square1Studio
Anubis
Level 101
God Stats
13W - 17L
1,440 SR
Queue Stats
93W - 86L
1,428 Elo+
Solo
Nemesis
Nemesis
Sugrud
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 0 / 15
9,983
525
6,538
15,013
14,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 3 / 7
11,077
583
20,833
16,194
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Ralimurr
Tsukuyomi
17
9 / 3 / 11
10,861
572
23,010
21,777
12,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Vaphe
Hel
17
6 / 4 / 4
10,653
561
9,929
12,449
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
pistiye
Osiris
17
2 / 2 / 0
10,681
562
8,313
20,809
20,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,027
422
12,136
17,867
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Joelタ
Baron Samedi
12
2 / 6 / 4
8,287
436
12,187
21,284
23,552
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
16
3 / 3 / 0
9,946
523
17,331
17,068
8,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 2
9,413
495
8,666
13,374
7,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Sugrud
Nemesis
15
4 / 6 / 0
9,189
484
9,670
18,765
9,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
12
12
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
15
8.5
L
1
5
1
0.3
W
6
3
7
3.17
L
Baron Samedi
Joelタ
Baron Samedi
2
6
4
0.67
L
Ullr
3
3
0
1
W
Tsukuyomi
Ralimurr
Tsukuyomi
9
3
11
4.83
L
2
4
2
0.75
L
Nemesis
Sugrud
Nemesis
4
6
0
0.67
W
Hel
Vaphe
Hel
6
4
4
2
W
Osiris
pistiye
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,623
Damage
59,990
86,242
Taken
88,358
60,479
Mitigated
56,883
41,564
Healing
25,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,538
1,482
6,315
3,968
15,013
14,218
16
5,381
9,632
21,676
0
L
12,136
7,381
47
7,250
17,867
7,092
0
2,930
14,937
0
68,086
W
20,833
9,321
2
5,710
16,194
8,296
3,282
4,449
11,745
0
107,831
L
Baron Samedi
Joelタ
Baron Samedi
12,187
1,317
1,442
5,853
21,284
23,552
0
4,498
16,786
36,218
0
L
Ullr
17,331
8,548
0
3,096
17,068
8,504
492
1,480
15,588
0
89,187
W
Tsukuyomi
Ralimurr
Tsukuyomi
23,010
8,571
0
9,229
21,777
12,183
0
5,328
16,449
0
75,386
L
8,666
351
0
5,775
13,374
7,961
385
4,420
8,954
82,386
0
L
Nemesis
Sugrud
Nemesis
9,670
4,289
0
1,600
18,765
9,774
0
3,139
15,626
0
65,511
W
Hel
Vaphe
Hel
9,929
972
2,535
4,886
12,449
5,467
930
6,258
6,191
76,471
0
W
Osiris
pistiye
Osiris
8,313
2,020
0
8,919
20,809
20,315
603
0
20,809
0
73,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
44,862
543
Minions Killed
505
0
Camps Cleared
0
1,792,118
Distance Traveled
1,582,887
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,983
525
18
1
0
336,455
4
L
Cupid
8,027
422
121
6
0
310,969
2
W
Neith
11,077
583
158
8
0
319,790
2
L
Baron Samedi
8,287
436
21
1
0
310,092
3
L
Ullr
9,946
523
148
8
0
315,224
0
W
Tsukuyomi
10,861
572
84
4
0
427,499
7
L
Anubis
9,413
495
129
7
0
280,878
1
L
Nemesis
9,189
484
86
5
0
365,724
0
W
Hel
10,653
561
136
7
0
340,003
2
W
Osiris
10,681
562
147
8
0
368,371
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role