Player Matchup

Danzaburou
Danzaburou
Bravesfn95
Danzaburou
Level 47
God Stats
39W - 31L
1,682 SR
Queue Stats
127W - 138L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OtherRad
Morgan Le Fay
Level 104
God Stats
11W - 11L
1,515 SR
Queue Stats
147W - 121L
1,519 Elo+
Party 1
Nike
Nike
PastaFagioli278
Nike
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 238L
1,501 Elo+
Party 1
Thanatos
Thanatos
ironic_pony83
Thanatos
Level 28
God Stats
4W - 1L
1,888 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
superninjacat7
Cabrakan
Level 109
God Stats
2W - 3L
1,485 SR
Queue Stats
65W - 62L
1,512 Elo+
Party 1
Team Averages
Level 70
1,614 SR
1,499 Elo+

VS

Team Averages
Level 94
1,515 SR
1,381 Elo+
Vamana
Vamana
A ShwiftySOB
Vamana
Level 129
God Stats
9W - 4L
1,688 SR
Queue Stats
901W - 962L
1,398 Elo+
Solo
Arachne
Arachne
Mastodon103
Arachne
Level 104
God Stats
18W - 10L
1,718 SR
Queue Stats
300W - 303L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
Level 67
God Stats
60W - 53L
1,393 SR
Queue Stats
410W - 428L
1,350 Elo+
Solo
Cerberus
Cerberus
Respectpays
Cerberus
Level 88
God Stats
2W - 4L
1,306 SR
Queue Stats
125W - 136L
1,382 Elo+
Solo
Apollo
Apollo
oskr5721
Apollo
Level 82
God Stats
8W - 13L
1,471 SR
Queue Stats
231W - 230L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bravesfn95
Danzaburou
15
3 / 0 / 4
8,906
557
8,382
10,535
4,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
OtherRad
Morgan Le Fay
14
7 / 1 / 9
9,201
575
20,689
10,376
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 1
9,150
572
8,508
11,375
9,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ironic_pony83
Thanatos
14
6 / 1 / 5
8,572
536
5,162
11,698
4,959
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
13
3 / 0 / 10
8,498
531
8,293
11,242
12,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 2 / 0
8,070
504
6,370
12,410
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Mastodon103
Arachne
13
1 / 6 / 1
7,593
475
5,285
16,894
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
10
0 / 9 / 3
6,898
431
6,232
17,853
7,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Respectpays
Cerberus
10
1 / 7 / 0
6,564
410
5,241
17,096
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
oskr5721
Apollo
13
0 / 0 / 0
7,273
455
5,172
8,875
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
24
Kills
3
3
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
2
0
0.5
W
Danzaburou
Bravesfn95
Danzaburou
3
0
4
5
L
Arachne
Mastodon103
Arachne
1
6
1
0.25
W
Morgan Le Fay
OtherRad
Morgan Le Fay
7
1
9
11.5
W
5
1
1
5.5
L
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
0
9
3
0.17
L
Cerberus
Respectpays
Cerberus
1
7
0
0.14
W
Thanatos
ironic_pony83
Thanatos
6
1
5
8.5
L
Apollo
oskr5721
Apollo
0
0
0
0
W
Cabrakan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,034
Damage
28,300
55,226
Taken
73,128
36,371
Mitigated
38,960
32,089
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,370
2,731
0
3,118
12,410
10,639
1,140
974
11,394
0
61,143
W
Danzaburou
Bravesfn95
Danzaburou
8,382
3,782
158
7,926
10,535
4,685
1,601
1,465
9,070
0
80,849
L
Arachne
Mastodon103
Arachne
5,285
3,407
0
3,336
16,894
8,176
0
5,006
11,712
0
58,086
W
Morgan Le Fay
OtherRad
Morgan Le Fay
20,689
3,637
244
4,675
10,376
4,562
363
4,943
5,433
69,151
0
W
8,508
825
18
1,144
11,375
9,763
304
194
11,181
2
72,200
L
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
6,232
830
236
3,433
17,853
7,887
104
10,792
6,579
38,204
0
L
Cerberus
Respectpays
Cerberus
5,241
29
0
3,355
17,096
8,969
0
10,118
6,702
28,607
0
W
Thanatos
ironic_pony83
Thanatos
5,162
520
0
10,564
11,698
4,959
678
1,630
10,068
0
50,104
L
Apollo
oskr5721
Apollo
5,172
3,143
0
4,142
8,875
3,289
0
1,116
7,759
0
59,447
W
Cabrakan
8,293
1,277
2,881
4,479
11,242
12,402
532
3,241
8,001
30,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
36,398
511
Minions Killed
400
0
Camps Cleared
0
1,502,566
Distance Traveled
1,406,687
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,070
504
94
6
0
297,648
0
W
Danzaburou
8,906
557
128
8
0
264,405
4
L
Arachne
7,593
475
91
6
0
331,858
0
W
Morgan Le Fay
9,201
575
116
7
0
289,065
0
W
Nike
9,150
572
132
8
0
314,867
0
L
Morgan Le Fay
6,898
431
56
4
0
258,930
0
L
Cerberus
6,564
410
69
4
0
262,516
2
W
Thanatos
8,572
536
94
6
0
350,901
2
L
Apollo
7,273
455
90
6
0
255,735
1
W
Cabrakan
8,498
531
41
3
0
283,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role