Player Matchup

Sol
Sol
Arxadious
Sol
Level 56
God Stats
1W - 3L
1,304 SR
Queue Stats
188W - 183L
1,538 Elo+
Party 1
Bacchus
Bacchus
CranberRich
Bacchus
Level 45
God Stats
0W - 4L
1,549 SR
Queue Stats
8W - 15L
1,325 Elo+
Solo
Bakasura
Bakasura
GoatyRAC
Bakasura
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,279 Elo+
Solo
Heimdallr
Heimdallr
REAL_BOOM
Heimdallr
Level 145
God Stats
6W - 6L
1,657 SR
Queue Stats
300W - 353L
1,352 Elo+
Solo
Guan Yu
Guan Yu
TechUmbra
Guan Yu
Level 47
God Stats
8W - 8L
1,583 SR
Queue Stats
172W - 161L
1,545 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,408 Elo+

VS

Team Averages
Level 89
1,453 SR
1,485 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CHAOSG387
Gilgamesh
Level 160
God Stats
8W - 10L
1,401 SR
Queue Stats
345W - 386L
1,398 Elo+
Solo
Chernobog
Chernobog
KeinSmurf2
Chernobog
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
22W - 10L
1,525 Elo+
Solo
Yu Huang
Yu Huang
SlyVerzzei
Yu Huang
Level 108
God Stats
2W - 2L
1,366 SR
Queue Stats
2W - 2L
1,334 Elo+
Solo
Izanami
Izanami
tuprincipe_88_
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
9,789
699
9,486
8,495
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
CranberRich
Bacchus
15
1 / 6 / 3
8,794
628
5,246
18,500
23,937
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
GoatyRAC
Bakasura
17
4 / 7 / 2
9,894
707
11,035
20,330
13,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
REAL_BOOM
Heimdallr
15
1 / 7 / 3
8,975
641
9,844
18,424
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TechUmbra
Guan Yu
17
2 / 0 / 1
9,538
681
9,911
15,269
14,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 0 / 8
10,190
728
5,375
12,717
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
CHAOSG387
Gilgamesh
15
2 / 2 / 8
9,873
705
5,753
15,330
11,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
KeinSmurf2
Chernobog
20
11 / 0 / 8
12,782
913
26,612
12,775
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
SlyVerzzei
Yu Huang
17
3 / 4 / 8
10,230
731
12,191
14,043
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 8
10,497
750
13,450
14,093
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
21
21
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
8
5
L
1
1
4
3
W
Gilgamesh
CHAOSG387
Gilgamesh
2
2
8
3
L
Bacchus
CranberRich
Bacchus
1
6
3
0.42
L
Bakasura
GoatyRAC
Bakasura
4
7
2
0.71
W
Chernobog
KeinSmurf2
Chernobog
11
0
8
15
L
Heimdallr
REAL_BOOM
Heimdallr
1
7
3
0.36
W
Yu Huang
SlyVerzzei
Yu Huang
3
4
8
1.75
L
Guan Yu
TechUmbra
Guan Yu
2
0
1
2.5
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,522
Damage
63,381
81,018
Taken
68,958
63,337
Mitigated
40,981
17,181
Healing
22,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,375
1,249
1,280
1,632
12,717
10,724
260
2,384
10,145
0
26,403
L
9,486
2,060
0
3,315
8,495
3,042
504
1,428
7,067
53,668
0
W
Gilgamesh
CHAOSG387
Gilgamesh
5,753
1,225
2,733
4,278
15,330
11,692
420
3,303
11,692
0
14,278
L
Bacchus
CranberRich
Bacchus
5,246
890
513
399
18,500
23,937
0
1,381
17,119
16,218
0
L
Bakasura
GoatyRAC
Bakasura
11,035
6,540
0
4,785
20,330
13,732
0
4,271
16,059
0
26,587
W
Chernobog
KeinSmurf2
Chernobog
26,612
18,658
0
6,376
12,775
6,513
1,321
2,109
10,036
0
90,122
L
Heimdallr
REAL_BOOM
Heimdallr
9,844
3,446
336
2,371
18,424
8,624
809
3,221
15,203
0
33,128
W
Yu Huang
SlyVerzzei
Yu Huang
12,191
950
282
2,328
14,043
6,579
1,203
4,346
9,059
40,330
0
L
Guan Yu
TechUmbra
Guan Yu
9,911
482
1,237
4,225
15,269
14,002
66
1,890
13,379
0
31,617
W
13,450
6,692
729
2,870
14,093
5,473
2,539
2,590
11,226
0
40,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
53,572
278
Minions Killed
328
0
Camps Cleared
0
1,338,863
Distance Traveled
1,434,392
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,190
728
29
2
0
301,216
10
L
Sol
9,789
699
95
7
0
268,278
2
W
Gilgamesh
9,873
705
15
1
0
260,859
5
L
Bacchus
8,794
628
27
2
0
238,468
0
L
Bakasura
9,894
707
60
4
0
291,810
2
W
Chernobog
12,782
913
157
11
0
318,235
0
L
Heimdallr
8,975
641
46
3
0
222,883
1
W
Yu Huang
10,230
731
68
5
0
263,787
0
L
Guan Yu
9,538
681
50
4
0
317,424
2
W
Izanami
10,497
750
59
4
0
290,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role