Player Matchup

Sobek
Sobek
Agrorreola
Sobek
Level 124
God Stats
0W - 1L
1,356 SR
Queue Stats
48W - 45L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
CFDlilneum
Baron Samedi
Level 127
God Stats
5W - 8L
1,534 SR
Queue Stats
195W - 241L
1,491 Elo+
Solo
Set
Set
Geoxzz
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,627 Elo+
Party 1
Team Averages
Level 119
1,463 SR
1,584 Elo+

VS

Team Averages
Level 154
1,672 SR
1,620 Elo+
Janus
Janus
Hit The Rig
Janus
Level 158
God Stats
4W - 8L
1,474 SR
Queue Stats
309W - 252L
1,684 Elo+
Party 2
Mulan
Mulan
I Rip Bings
Mulan
Level 143
God Stats
29W - 15L
1,797 SR
Queue Stats
140W - 115L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aquastorm22
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,745 SR
Queue Stats
87W - 85L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 4 / 11
12,146
675
13,350
31,189
46,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
CFDlilneum
Baron Samedi
16
3 / 7 / 6
11,392
633
11,703
24,115
24,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Geoxzz
Set
17
8 / 5 / 5
13,044
725
21,890
25,547
16,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
13,122
729
22,859
12,638
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 1 / 9
13,818
768
29,431
25,056
38,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
aquastorm22
Ah Muzen Cab
17
5 / 8 / 4
13,552
753
16,015
20,547
9,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
16
16
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
4
11
1.88
L
Baron Samedi
CFDlilneum
Baron Samedi
3
7
6
0.86
L
Set
Geoxzz
Set
8
5
5
2.1
W
4
4
10
2.25
W
7
1
9
11.5
W
Ah Muzen Cab
aquastorm22
Ah Muzen Cab
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
68,305
80,851
Taken
58,241
87,201
Mitigated
54,649
21,025
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
13,350
1,543
0
8,495
31,189
46,721
336
8,653
21,084
35,146
0
L
Baron Samedi
CFDlilneum
Baron Samedi
11,703
520
2,335
5,174
24,115
24,181
231
8,063
15,257
49,690
0
L
Set
Geoxzz
Set
21,890
9,162
0
5,021
25,547
16,299
1,012
5,477
19,169
0
55,071
W
22,859
441
0
2,165
12,638
6,184
863
7,184
5,454
57,924
0
W
29,431
3,530
103
9,278
25,056
38,822
469
10,578
14,478
1,197
44,519
W
Ah Muzen Cab
aquastorm22
Ah Muzen Cab
16,015
7,676
0
3,382
20,547
9,643
1,810
7,908
12,639
0
61,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
40,492
192
Minions Killed
201
6
Camps Cleared
10
952,610
Distance Traveled
1,039,554
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,146
675
50
3
0
355,295
2
L
Baron Samedi
11,392
633
82
5
2
272,065
2
L
Set
13,044
725
60
3
4
325,250
2
W
Janus
13,122
729
100
6
3
361,266
2
W
Mulan
13,818
768
26
1
2
363,014
4
W
Ah Muzen Cab
13,552
753
75
4
5
315,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role