Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Kertarion
Gilgamesh
Gold II
Level 158
God Stats
7W - 7L
1,594 SR
Queue Stats
70W - 28L
1,810 MMR
Solo
Achilles
Achilles
Diamond V
Mirellstein
Achilles
Diamond V
Level 119
God Stats
7W - 12L
1,581 SR
Queue Stats
97W - 58L
1,827 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,558 SR
1,712 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,621 SR
2,034 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Piepsegal
Morgan Le Fay
Gold V
Level 122
God Stats
8W - 7L
1,661 SR
Queue Stats
26W - 30L
1,791 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Zhargorax
Hou Yi
Diamond III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 23L
2,191 MMR
Party 1
Atlas
Atlas
Platinum I
malmare
Atlas
Platinum I
Level 153
God Stats
8W - 2L
1,703 SR
Queue Stats
26W - 15L
2,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 6 / 1
8,100
675
10,659
13,241
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Kertarion
Gilgamesh
10
0 / 7 / 1
7,204
600
7,592
20,233
18,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Mirellstein
Achilles
11
1 / 9 / 0
7,676
640
10,403
24,171
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AresThothFenrirBaron SamediPersephone

VS

Bans
Ah Muzen CabAphroditeHorusScyllaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Piepsegal
Morgan Le Fay
15
11 / 0 / 11
10,694
891
20,232
10,022
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Zhargorax
Hou Yi
15
9 / 0 / 11
10,257
855
23,047
13,973
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
malmare
Atlas
13
2 / 2 / 16
9,710
809
8,261
15,757
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
22
22
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
1
0.25
L
Gilgamesh
Kertarion
Gilgamesh
0
7
1
0.07
L
Achilles
Mirellstein
Achilles
1
9
0
0.11
W
Morgan Le Fay
Piepsegal
Morgan Le Fay
11
0
11
16.5
W
Hou Yi
Zhargorax
Hou Yi
9
0
11
14.5
W
Atlas
malmare
Atlas
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,654
Damage
51,540
57,645
Taken
39,752
47,757
Mitigated
30,596
9,888
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,659
2,934
0
3,394
13,241
5,554
0
7,324
5,917
40,554
3,655
L
Gilgamesh
Kertarion
Gilgamesh
7,592
1,191
225
1,942
20,233
18,216
0
8,766
11,467
0
17,691
L
Achilles
Mirellstein
Achilles
10,403
1,695
0
4,327
24,171
23,987
0
12,611
11,560
0
17,815
W
Morgan Le Fay
Piepsegal
Morgan Le Fay
20,232
2,701
0
2,846
10,022
5,674
822
2,683
7,339
45,211
0
W
Hou Yi
Zhargorax
Hou Yi
23,047
14,386
0
3,084
13,973
7,414
1,857
2,733
11,240
0
56,615
W
Atlas
malmare
Atlas
8,261
2,734
0
3,294
15,757
17,508
167
4,577
11,180
19,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,980
Gold Earned
30,661
107
Minions Killed
132
5
Camps Cleared
7
641,918
Distance Traveled
721,161
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,100
675
74
6
3
193,808
1
L
Gilgamesh
7,204
600
19
2
0
220,229
5
L
Achilles
7,676
640
14
1
2
227,881
3
W
Morgan Le Fay
10,694
891
54
5
2
248,296
1
W
Hou Yi
10,257
855
66
6
5
229,751
4
W
Atlas
9,710
809
12
1
0
243,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role