Player Matchup

Apollo
Apollo
Gold V
DeliciaLiso
Apollo
Gold V
Level 147
God Stats
3W - 4L
1,563 SR
Queue Stats
15W - 12L
1,685 MMR
Solo
Fafnir
Fafnir
Gold I
DeltaReturns
Fafnir
Gold I
Level 65
God Stats
4W - 6L
1,627 SR
Queue Stats
108W - 113L
1,650 MMR
Solo
Nemesis
Nemesis
Platinum IV
GandulaDaCopa
Nemesis
Platinum IV
Level 84
God Stats
5W - 15L
1,338 SR
Queue Stats
110W - 110L
1,773 MMR
Party 2
Freya
Freya
Diamond II
oBATMAO
Freya
Diamond II
Level 159
God Stats
16W - 12L
1,607 SR
Queue Stats
268W - 244L
2,425 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
oživjeti
Baron Samedi
Gold II
Level 142
God Stats
4W - 4L
1,643 SR
Queue Stats
88W - 80L
1,614 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,555 SR
1,829 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,704 SR
1,836 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Gold III
ChameiNoGrau
Bacchus
Gold III
Level 149
God Stats
1W - 0L
1,824 SR
Queue Stats
143W - 143L
1,627 MMR
Party 3
Erlang Shen
Erlang Shen
Masters
SensuaIbae
Erlang Shen
Masters
Level 108
God Stats
3W - 2L
1,701 SR
Queue Stats
3W - 2L
2,762 MMR
Solo
Skadi
Skadi
Platinum III
Tudusbagos
Skadi
Platinum III
Level 141
God Stats
8W - 4L
1,570 SR
Queue Stats
251W - 280L
1,802 MMR
Party 1
Chronos
Chronos
Gold IV
zCroXz
Chronos
Gold IV
Level 108
God Stats
9W - 1L
1,923 SR
Queue Stats
442W - 475L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 5 / 3
9,707
373
2,171
10,886
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
17
2 / 4 / 10
11,923
459
6,673
23,328
35,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
20
5 / 4 / 4
14,169
545
18,382
33,166
15,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Freya
oBATMAO
Freya
16
3 / 8 / 5
11,633
447
20,117
27,291
11,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
oživjeti
Baron Samedi
19
3 / 4 / 5
12,281
472
11,140
20,592
11,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LancelotLokiKhepriAthena

VS

Bans
GebBakasuraCernunnosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 9
15,243
586
20,726
12,263
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ChameiNoGrau
Bacchus
18
0 / 4 / 12
11,556
444
6,230
19,185
26,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
SensuaIbae
Erlang Shen
20
4 / 2 / 6
14,992
577
15,021
25,235
16,550
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
20
14 / 2 / 5
17,260
664
30,392
18,137
9,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
zCroXz
Chronos
19
1 / 4 / 10
13,517
520
11,228
21,747
10,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
13
Kills
25
25
Deaths
13
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
9
10.5
W
Bacchus
ChameiNoGrau
Bacchus
0
4
12
1.5
L
Apollo
0
5
3
0.3
L
Fafnir
2
4
10
1.75
L
Nemesis
5
4
4
1.75
W
Erlang Shen
SensuaIbae
Erlang Shen
4
2
6
3.5
W
Skadi
14
2
5
8.25
L
Freya
oBATMAO
Freya
3
8
5
0.69
L
Baron Samedi
oživjeti
Baron Samedi
3
4
5
1.38
W
Chronos
zCroXz
Chronos
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,483
Damage
83,597
115,263
Taken
96,567
77,777
Mitigated
69,070
32,762
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,726
872
0
1,043
12,263
6,378
1,223
4,527
7,736
123,893
0
W
Bacchus
ChameiNoGrau
Bacchus
6,230
717
0
1,145
19,185
26,226
334
8,605
10,097
32,485
0
L
Apollo
2,171
1,486
0
1,386
10,886
3,733
0
2,235
8,621
0
47,077
L
Fafnir
6,673
1,511
0
6,651
23,328
35,908
108
9,940
12,898
36,744
0
L
Nemesis
18,382
9,094
0
6,459
33,166
15,808
3,874
9,925
22,988
0
149,607
W
Erlang Shen
SensuaIbae
Erlang Shen
15,021
7,762
0
10,825
25,235
16,550
1,273
9,028
16,207
0
163,316
W
Skadi
30,392
13,495
0
3,718
18,137
9,433
8,255
6,257
11,880
0
182,838
L
Freya
oBATMAO
Freya
20,117
6,985
0
12,737
27,291
11,209
73
9,289
17,812
91,714
0
L
Baron Samedi
oživjeti
Baron Samedi
11,140
427
1,101
4,428
20,592
11,119
332
5,482
14,760
104,272
0
W
Chronos
zCroXz
Chronos
11,228
3,082
0
6,408
21,747
10,483
8,108
11,062
10,685
111,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,713
Gold Earned
72,568
668
Minions Killed
796
0
Camps Cleared
0
1,988,771
Distance Traveled
2,627,150
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,243
586
217
8
0
505,002
5
W
Bacchus
11,556
444
45
2
0
518,506
6
L
Apollo
9,707
373
105
4
0
223,495
0
L
Fafnir
11,923
459
24
1
0
459,321
6
L
Nemesis
14,169
545
218
8
0
521,012
2
W
Erlang Shen
14,992
577
190
7
0
579,472
3
W
Skadi
17,260
664
214
8
0
531,851
6
L
Freya
11,633
447
120
5
0
345,969
6
L
Baron Samedi
12,281
472
201
8
0
438,974
7
W
Chronos
13,517
520
130
5
0
492,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role