Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Eman2052
Awilix
Level 160
God Stats
21W - 16L
1,610 SR
Queue Stats
1,074W - 1,116L
1,531 Elo+
Party 1
Fenrir
Fenrir
FCMjimmy5
Fenrir
Level 113
God Stats
1W - 4L
1,541 SR
Queue Stats
210W - 187L
1,606 Elo+
Solo
Mulan
Mulan
Ragnarok703
Mulan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 1
Team Averages
Level 142
1,530 SR
1,512 Elo+

VS

Team Averages
Level 128
1,497 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CloudTheKeeper
Heimdallr
Level 128
God Stats
13W - 9L
1,544 SR
Queue Stats
246W - 208L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
DaMonchies
Cthulhu
Level 152
God Stats
12W - 5L
1,669 SR
Queue Stats
842W - 808L
1,556 Elo+
Party 2
Fafnir
Fafnir
Just2Bizzy
Fafnir
Level 146
God Stats
3W - 3L
1,464 SR
Queue Stats
259W - 282L
1,506 Elo+
Solo
Sol
Sol
MkRego-
Sol
Level 83
God Stats
2W - 1L
1,309 SR
Queue Stats
270W - 210L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 2 / 2
7,820
782
14,017
6,818
3,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
14
0 / 4 / 7
7,496
750
4,799
14,458
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Eman2052
Awilix
17
4 / 1 / 2
7,740
774
6,528
13,858
7,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
FCMjimmy5
Fenrir
12
0 / 6 / 6
6,864
686
5,843
13,618
13,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
5,540
554
0
0
0
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 2 / 9
9,043
904
6,136
17,322
13,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
CloudTheKeeper
Heimdallr
15
4 / 2 / 7
8,466
847
13,813
8,423
4,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DaMonchies
Cthulhu
15
3 / 1 / 10
8,581
858
12,572
9,401
12,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
Just2Bizzy
Fafnir
13
1 / 2 / 8
8,563
856
4,141
12,654
17,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
16
2 / 0 / 9
8,583
858
8,341
3,739
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
7
Kills
13
13
Deaths
7
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
2
2
2
L
Kumbhakarna
 
Kumbhakarna
0
4
7
0.88
W
Cu Chulainn
 
Cu Chulainn
3
2
9
3.75
W
Heimdallr
CloudTheKeeper
Heimdallr
4
2
7
3.75
W
Cthulhu
DaMonchies
Cthulhu
3
1
10
8
L
Awilix
Eman2052
Awilix
4
1
2
5
L
Fenrir
FCMjimmy5
Fenrir
0
6
6
0.5
W
Fafnir
Just2Bizzy
Fafnir
1
2
8
2.5
W
Sol
2
0
9
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
45,003
48,752
Taken
51,539
38,295
Mitigated
49,954
16,295
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
14,017
4,417
949
1,516
6,818
3,177
0
4,067
2,551
0
31,331
L
Kumbhakarna
 
Kumbhakarna
4,799
158
781
3,169
14,458
14,276
0
6,716
7,330
7,558
0
W
Cu Chulainn
 
Cu Chulainn
6,136
1,232
4,132
7,453
17,322
13,401
709
515
16,807
430
17,198
W
Heimdallr
CloudTheKeeper
Heimdallr
13,813
3,204
1,362
474
8,423
4,589
1,859
2,079
6,344
0
25,524
W
Cthulhu
DaMonchies
Cthulhu
12,572
408
2,139
793
9,401
12,216
206
615
8,786
20,648
0
L
Awilix
Eman2052
Awilix
6,528
1,030
148
5,502
13,858
7,151
0
6,256
7,298
0
13,476
L
Fenrir
FCMjimmy5
Fenrir
5,843
339
1,574
2,656
13,618
13,691
0
5,902
7,362
0
13,312
W
Fafnir
Just2Bizzy
Fafnir
4,141
965
358
3,112
12,654
17,567
340
1,450
11,204
5,947
0
W
Sol
8,341
4,001
249
765
3,739
2,181
2,130
140
3,599
15,557
2,112
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
43,236
68
Minions Killed
106
0
Camps Cleared
0
796,651
Distance Traveled
950,308
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,820
782
44
4
0
167,335
0
L
Kumbhakarna
7,496
750
6
1
0
202,857
1
W
Cu Chulainn
9,043
904
30
3
0
206,122
0
W
Heimdallr
8,466
847
20
2
0
186,825
0
W
Cthulhu
8,581
858
26
3
0
183,565
1
L
Awilix
7,740
774
8
1
0
220,839
2
L
Fenrir
6,864
686
10
1
0
179,273
0
W
Fafnir
8,563
856
2
0
0
187,486
0
W
Sol
8,583
858
28
3
0
186,310
1
L
Mulan
5,540
554
0
0
0
26,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role