Player Matchup

Kuzenbo
Kuzenbo
Ian0196
Kuzenbo
Level 160
God Stats
5W - 9L
1,486 SR
Queue Stats
591W - 584L
1,509 Elo+
Solo
Mercury
Mercury
MLG King Vlad
Mercury
Level 124
God Stats
7W - 5L
1,258 SR
Queue Stats
542W - 496L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
WHITE44MAMBA206
Baron Samedi
Level 43
God Stats
23W - 19L
1,542 SR
Queue Stats
153W - 161L
1,482 Elo+
Solo
Xbalanque
Xbalanque
WipeMyAsi
Xbalanque
Level 88
God Stats
36W - 22L
1,612 SR
Queue Stats
530W - 491L
1,564 Elo+
Party 2
Ares
Ares
howsare007
Ares
Level 123
God Stats
7W - 8L
1,585 SR
Queue Stats
451W - 458L
1,506 Elo+
Party 2
Team Averages
Level 108
1,496 SR
1,520 Elo+

VS

Team Averages
Level 73
1,457 SR
1,578 Elo+
Skadi
Skadi
HokageSusano
Skadi
Level 44
God Stats
0W - 2L
1,517 SR
Queue Stats
10W - 9L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
Megaknight7542
Xing Tian
Level 148
God Stats
2W - 5L
1,277 SR
Queue Stats
409W - 368L
1,545 Elo+
Party 1
Zeus
Zeus
NGN GODLY
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,812 Elo+
Party 1
Shiva
Shiva
SupposedBuckle3
Shiva
Level 49
God Stats
0W - 3L
1,407 SR
Queue Stats
85W - 66L
1,489 Elo+
Solo
Thor
Thor
llBandoull
Thor
Level 108
God Stats
6W - 6L
1,581 SR
Queue Stats
257W - 205L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ian0196
Kuzenbo
14
2 / 2 / 0
8,188
585
6,709
10,931
11,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
13
1 / 1 / 5
7,781
556
3,166
9,926
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
WHITE44MAMBA206
Baron Samedi
13
7 / 2 / 5
7,852
561
8,779
6,277
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
WipeMyAsi
Xbalanque
14
3 / 0 / 2
8,260
590
6,799
6,433
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 6
7,833
560
7,614
12,470
9,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,428
459
4,383
8,867
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Xing Tian
Megaknight7542
Xing Tian
10
1 / 2 / 1
6,499
464
5,921
16,329
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
2 / 7 / 1
6,507
465
3,341
9,728
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 1 / 0
7,673
548
8,037
11,275
7,473
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 2 / 1
6,764
483
4,381
8,683
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
7
7
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kuzenbo
Ian0196
Kuzenbo
2
2
0
1
W
Mercury
1
1
5
3.5
L
Xing Tian
Megaknight7542
Xing Tian
1
2
1
0.75
L
Zeus
2
7
1
0.36
L
2
1
0
2
W
Baron Samedi
WHITE44MAMBA206
Baron Samedi
7
2
5
4.75
W
Xbalanque
WipeMyAsi
Xbalanque
3
0
2
4
W
3
2
6
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
26,063
46,037
Taken
54,882
30,681
Mitigated
28,688
16,706
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
2,112
0
357
8,867
2,862
602
1,187
7,633
0
48,482
W
Kuzenbo
Ian0196
Kuzenbo
6,709
2,861
0
4,288
10,931
11,801
220
0
10,931
53,034
0
W
Mercury
3,166
1,322
0
1,025
9,926
4,130
0
735
9,191
0
77,951
L
Xing Tian
Megaknight7542
Xing Tian
5,921
843
0
3,814
16,329
10,974
24
7,067
9,032
25,956
0
L
Zeus
3,341
1,116
12
929
9,728
3,891
0
5,795
3,554
40,389
0
L
8,037
2,118
0
3,270
11,275
7,473
0
5,616
5,375
0
60,632
W
Baron Samedi
WHITE44MAMBA206
Baron Samedi
8,779
867
1,067
1,769
6,277
3,280
183
2,982
3,295
44,001
0
W
Xbalanque
WipeMyAsi
Xbalanque
6,799
2,746
0
3,075
6,433
2,292
1,683
776
5,657
0
68,984
W
7,614
442
2,095
3,387
12,470
9,178
58
4,769
7,701
27,935
0
L
4,381
1,002
0
4,004
8,683
3,488
0
2,305
6,186
0
39,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
33,871
453
Minions Killed
342
0
Camps Cleared
0
1,403,799
Distance Traveled
1,282,177
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,428
459
75
5
0
242,638
1
W
Kuzenbo
8,188
585
103
7
0
276,163
6
W
Mercury
7,781
556
131
9
0
343,512
7
L
Xing Tian
6,499
464
35
3
0
275,324
4
L
Zeus
6,507
465
64
5
0
210,769
0
L
Shiva
7,673
548
95
7
0
262,126
6
W
Baron Samedi
7,852
561
62
4
0
257,104
4
W
Xbalanque
8,260
590
124
9
0
251,434
7
W
Ares
7,833
560
33
2
0
275,586
7
L
Thor
6,764
483
73
5
0
291,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role