Player Matchup

Danzaburou
Danzaburou
AlignedCellar82
Danzaburou
Level 62
God Stats
2W - 0L
1,718 SR
Queue Stats
55W - 72L
1,410 Elo+
Solo
Medusa
Medusa
BestWaifuwu
Medusa
Level 64
God Stats
40W - 36L
1,473 SR
Queue Stats
436W - 407L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
JinxiiOG
Zhong Kui
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 101L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Ranzzwell
Sylvanus
Level 129
God Stats
6W - 7L
1,490 SR
Queue Stats
49W - 44L
1,425 Elo+
Party 1
Arachne
Arachne
godfather9
Arachne
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 62L
1,430 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,443 Elo+

VS

Team Averages
Level 68
1,380 SR
1,427 Elo+
Apollo
Apollo
Yuonmi52
Apollo
Level 99
God Stats
0W - 2L
1,107 SR
Queue Stats
233W - 245L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
ch6rged
Baron Samedi
Level 62
God Stats
4W - 4L
1,349 SR
Queue Stats
104W - 100L
1,480 Elo+
Solo
Geb
Geb
drakefranco
Geb
Level 67
God Stats
7W - 12L
1,593 SR
Queue Stats
280W - 339L
1,380 Elo+
Party 2
Chaac
Chaac
mages09
Chaac
Level 28
God Stats
6W - 8L
1,520 SR
Queue Stats
78W - 81L
1,421 Elo+
Party 2
Discordia
Discordia
sp2099
Discordia
Level 86
God Stats
6W - 19L
1,331 SR
Queue Stats
534W - 680L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlignedCellar82
Danzaburou
13
0 / 0 / 0
7,651
638
4,478
5,804
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
5 / 0 / 4
6,704
559
9,757
8,676
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
JinxiiOG
Zhong Kui
11
3 / 2 / 2
6,916
576
6,361
7,876
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Ranzzwell
Sylvanus
11
0 / 0 / 10
7,017
585
5,670
7,036
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
godfather9
Arachne
11
5 / 3 / 2
6,820
568
5,410
10,140
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Yuonmi52
Apollo
10
1 / 2 / 0
5,603
467
4,218
8,531
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ch6rged
Baron Samedi
12
0 / 0 / 0
5,874
490
2,836
7,514
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
5,011
418
3,894
12,210
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
mages09
Chaac
10
2 / 3 / 0
5,747
479
6,303
9,666
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
sp2099
Discordia
9
1 / 3 / 3
5,849
487
4,432
7,429
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
4
5
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlignedCellar82
Danzaburou
0
0
0
0
W
Medusa
5
0
4
7
W
Zhong Kui
JinxiiOG
Zhong Kui
3
2
2
2
W
Sylvanus
Ranzzwell
Sylvanus
0
0
10
5
L
Apollo
Yuonmi52
Apollo
1
2
0
0.5
L
Baron Samedi
ch6rged
Baron Samedi
0
0
0
0
L
0
5
0
0
W
Arachne
godfather9
Arachne
5
3
2
2
L
Chaac
mages09
Chaac
2
3
0
0.67
L
Discordia
sp2099
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
21,683
39,532
Taken
45,350
20,200
Mitigated
20,626
20,117
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlignedCellar82
Danzaburou
4,478
1,314
0
2,340
5,804
2,862
57
2,836
2,968
0
55,690
W
Medusa
9,757
4,227
0
3,360
8,676
3,312
2,842
1,551
7,125
0
58,711
W
Zhong Kui
JinxiiOG
Zhong Kui
6,361
996
0
2,709
7,876
4,950
0
1,944
5,428
41,988
0
W
Sylvanus
Ranzzwell
Sylvanus
5,670
2,493
4,337
5,682
7,036
4,870
261
2,583
4,453
18,136
0
L
Apollo
Yuonmi52
Apollo
4,218
2,345
0
2,594
8,531
2,844
0
1,847
6,684
0
41,704
L
Baron Samedi
ch6rged
Baron Samedi
2,836
471
0
3,771
7,514
3,941
0
0
7,514
40,047
0
L
3,894
539
0
1,832
12,210
6,055
0
3,473
8,737
13,857
0
W
Arachne
godfather9
Arachne
5,410
4,662
0
1,689
10,140
4,206
989
2,248
7,892
0
30,336
L
Chaac
mages09
Chaac
6,303
1,776
0
4,034
9,666
5,015
0
3,188
6,478
0
43,080
L
Discordia
sp2099
Discordia
4,432
107
0
410
7,429
2,771
0
3,523
3,906
31,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
28,084
357
Minions Killed
312
0
Camps Cleared
0
1,066,198
Distance Traveled
1,057,711
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,651
638
109
9
0
195,319
4
W
Medusa
6,704
559
89
7
0
197,152
1
W
Zhong Kui
6,916
576
76
6
0
222,386
4
W
Sylvanus
7,017
585
23
2
0
203,456
1
L
Apollo
5,603
467
79
7
0
181,065
5
L
Baron Samedi
5,874
490
80
7
0
183,200
4
L
Geb
5,011
418
10
1
0
237,413
0
W
Arachne
6,820
568
60
5
0
247,885
1
L
Chaac
5,747
479
80
7
0
233,376
4
L
Discordia
5,849
487
63
5
0
222,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role