Player Matchup

Nemesis
Nemesis
Platinum II
Χylar
Nemesis
Platinum II
Level 160
God Stats
1W - 1L
1,941 SR
Queue Stats
11W - 2L
2,360 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,941 SR
2,360 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,634 SR
2,275 MMR
Hercules
Hercules
Diamond II
Paraplegik
Hercules
Diamond II
Level 157
God Stats
2W - 2L
1,634 SR
Queue Stats
135W - 101L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Χylar
Nemesis
18
0 / 3 / 0
12,750
797
18,394
19,974
20,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AnhurAh Muzen CabChronosSkadiPoseidon

VS

Bans
UllrSetBastetBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Paraplegik
Hercules
20
3 / 0 / 0
14,832
927
15,090
21,440
23,353
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Paraplegik
Hercules
3
0
0
3
L
Nemesis
Χylar
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
15,090
19,974
Taken
21,440
20,359
Mitigated
23,353
4,591
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Paraplegik
Hercules
15,090
6,825
0
13,021
21,440
23,353
2,249
341
21,099
0
102,822
L
Nemesis
Χylar
Nemesis
18,394
9,975
0
4,591
19,974
20,359
0
275
19,334
0
86,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,750
Gold Earned
14,832
161
Minions Killed
196
6
Camps Cleared
9
362,047
Distance Traveled
333,768
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,832
927
196
12
9
333,768
4
L
Nemesis
12,750
797
161
10
6
362,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role