Player Matchup

Agni
Agni
BioWolf200071
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,201 Elo+
Party 1
Aphrodite
Aphrodite
FarSonic 606
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Fafnir
Fafnir
Farew
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
JeanPasse
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,627 Elo+
Party 2
Erlang Shen
Erlang Shen
Jmama
Erlang Shen
Level 63
God Stats
1W - 4L
1,286 SR
Queue Stats
356W - 284L
1,529 Elo+
Party 2
Team Averages
Level 48
1,457 SR
1,370 Elo+

VS

Team Averages
Level 61
1,424 SR
1,509 Elo+
Sun Wukong
Sun Wukong
Fallheim
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,476 Elo+
Solo
Yemoja
Yemoja
Tumeluf
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,447 Elo+
Solo
Charybdis
Charybdis
c6monatexD
Charybdis
Level 118
God Stats
1W - 4L
1,120 SR
Queue Stats
43W - 85L
1,369 Elo+
Solo
He Bo
He Bo
professionalullr
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,755 Elo+
Solo
Arachne
Arachne
slayerslayer666
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 10
11,599
1,054
27,663
13,645
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
FarSonic 606
Aphrodite
8
0 / 5 / 3
6,494
590
819
5,190
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Farew
Fafnir
15
2 / 8 / 10
8,532
776
8,931
19,813
26,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
JeanPasse
Cliodhna
5
0 / 0 / 0
5,844
531
0
0
0
Erlang Shen
Jmama
Erlang Shen
19
7 / 5 / 12
9,436
858
10,118
19,611
22,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fallheim
Sun Wukong
18
6 / 4 / 9
10,571
961
15,279
20,307
20,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Tumeluf
Yemoja
18
1 / 2 / 16
9,834
894
9,454
12,420
9,405
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
c6monatexD
Charybdis
12
3 / 6 / 8
8,423
766
6,012
9,001
3,791
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 6 / 5
11,900
1,082
10,728
11,896
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 8
9,910
901
6,156
15,762
13,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
23
Kills
21
22
Deaths
24
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
14
4
10
4.75
W
Sun Wukong
Fallheim
Sun Wukong
6
4
9
2.63
L
Aphrodite
FarSonic 606
Aphrodite
0
5
3
0.3
L
Fafnir
Farew
Fafnir
2
8
10
0.88
L
Cliodhna
JeanPasse
Cliodhna
0
0
0
0
L
Erlang Shen
Jmama
Erlang Shen
7
5
12
2.6
W
Yemoja
Tumeluf
Yemoja
1
2
16
4.5
W
Charybdis
c6monatexD
Charybdis
3
6
8
1.17
W
8
6
5
1.75
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
47,629
58,259
Taken
69,386
61,635
Mitigated
52,339
11,653
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,663
2,474
1,603
4,201
13,645
8,277
0
6,275
7,370
54,577
0
W
Sun Wukong
Fallheim
Sun Wukong
15,279
4,706
1,018
6,029
20,307
20,156
689
11,023
9,284
0
31,033
L
Aphrodite
FarSonic 606
Aphrodite
819
174
0
124
5,190
4,613
66
1,208
3,982
1,562
0
L
Fafnir
Farew
Fafnir
8,931
5,216
0
1,534
19,813
26,172
0
6,256
13,557
16,587
0
L
Cliodhna
JeanPasse
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Jmama
Erlang Shen
10,118
5,982
701
3,490
19,611
22,573
157
6,443
13,168
0
17,465
W
Yemoja
Tumeluf
Yemoja
9,454
2,952
6,155
2,799
12,420
9,405
2,446
6,931
5,489
21,908
0
W
Charybdis
c6monatexD
Charybdis
6,012
4,494
1,325
210
9,001
3,791
216
4,515
4,486
0
9,385
W
10,728
1,384
15
2,289
11,896
5,134
0
7,003
4,893
23,802
0
W
6,156
4,582
1,494
2,425
15,762
13,853
2,135
7,941
7,821
0
9,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
50,638
96
Minions Killed
103
0
Camps Cleared
0
620,355
Distance Traveled
897,209
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,599
1,054
59
5
0
188,128
0
W
Sun Wukong
10,571
961
34
3
0
201,899
0
L
Aphrodite
6,494
590
2
0
0
82,223
0
L
Fafnir
8,532
776
18
2
0
162,933
1
L
Cliodhna
5,844
531
0
0
0
0
0
L
Erlang Shen
9,436
858
17
2
0
187,071
0
W
Yemoja
9,834
894
25
2
0
199,316
0
W
Charybdis
8,423
766
6
1
0
158,976
0
W
He Bo
11,900
1,082
28
3
0
145,766
0
W
Arachne
9,910
901
10
1
0
191,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role