Player Matchup

Ullr
Ullr
BagelBun
Ullr
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 351L
1,204 Elo+
Party 1
Hercules
Hercules
MissedChance
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 299L
1,126 Elo+
Party 1
Ao Kuang
Ao Kuang
SMOTRIVOBAGLAZA
Ao Kuang
Level 146
God Stats
1W - 3L
1,191 SR
Queue Stats
112W - 128L
1,333 Elo+
Party 1
King Arthur
King Arthur
Yehori
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,275 Elo+
Party 1
He Bo
He Bo
guzzleram
He Bo
Level 48
God Stats
7W - 4L
1,609 SR
Queue Stats
334W - 339L
1,352 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,258 Elo+

VS

Team Averages
Level 71
1,634 SR
1,292 Elo+
Nike
Nike
Allxn_7
Nike
Level 87
God Stats
5W - 1L
1,704 SR
Queue Stats
210W - 226L
1,423 Elo+
Solo
Anhur
Anhur
AndromedaDance
Anhur
Level 66
God Stats
2W - 2L
1,745 SR
Queue Stats
352W - 382L
1,401 Elo+
Party 2
Odin
Odin
RiasMilkJugsOP
Odin
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
169W - 130L
1,057 Elo+
Solo
Erlang Shen
Erlang Shen
V3rb
Erlang Shen
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,186 Elo+
Solo
Fenrir
Fenrir
WOOODYYYY
Fenrir
Level 63
God Stats
12W - 12L
1,722 SR
Queue Stats
265W - 280L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
6 / 7 / 4
10,639
665
12,355
16,598
9,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
MissedChance
Hercules
15
0 / 6 / 10
8,659
541
6,204
26,515
28,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
19
8 / 6 / 5
12,024
752
22,082
23,989
14,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Yehori
King Arthur
16
1 / 11 / 6
9,520
595
13,100
29,211
37,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
guzzleram
He Bo
17
4 / 9 / 9
10,335
646
17,492
18,428
17,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Allxn_7
Nike
20
7 / 3 / 26
13,267
829
17,836
31,628
32,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
8 / 2 / 21
12,559
785
22,384
14,998
8,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 3 / 12
13,049
816
21,470
19,551
21,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
V3rb
Erlang Shen
19
9 / 4 / 19
13,049
816
20,596
23,788
18,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
WOOODYYYY
Fenrir
16
3 / 7 / 13
10,844
678
16,341
20,285
25,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
19
Kills
39
39
Deaths
19
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nike
Allxn_7
Nike
7
3
26
6.67
W
8
2
21
9.25
L
Ullr
6
7
4
1.14
L
Hercules
MissedChance
Hercules
0
6
10
0.83
W
12
3
12
6
L
Ao Kuang
8
6
5
1.75
W
Erlang Shen
V3rb
Erlang Shen
9
4
19
4.63
W
Fenrir
WOOODYYYY
Fenrir
3
7
13
1.36
L
King Arthur
Yehori
King Arthur
1
11
6
0.36
L
He Bo
guzzleram
He Bo
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,233
Damage
98,627
114,741
Taken
110,250
107,429
Mitigated
107,402
21,591
Healing
41,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Allxn_7
Nike
17,836
1,998
2,483
12,945
31,628
32,575
1,477
6,620
25,008
0
42,407
W
22,384
15,254
1,393
5,449
14,998
8,899
2,122
10,532
4,466
0
43,517
L
Ullr
12,355
9,951
269
259
16,598
9,691
629
0
16,522
0
32,937
L
Hercules
MissedChance
Hercules
6,204
2,576
973
5,660
26,515
28,819
0
44
26,142
0
11,929
W
21,470
5,999
954
2,082
19,551
21,451
1,777
6,566
12,985
0
38,181
L
Ao Kuang
22,082
7,266
1,495
9,456
23,989
14,291
0
0
23,806
35,049
0
W
Erlang Shen
V3rb
Erlang Shen
20,596
10,396
4,011
7,583
23,788
18,865
2,104
7,140
14,449
198
38,490
W
Fenrir
WOOODYYYY
Fenrir
16,341
2,881
590
4,129
20,285
25,612
1,230
8,716
11,569
0
22,438
L
King Arthur
Yehori
King Arthur
13,100
1,740
698
1,245
29,211
37,195
0
64
28,822
0
25,284
L
He Bo
guzzleram
He Bo
17,492
1,796
877
659
18,428
17,433
0
80
18,162
24,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
62,768
94
Minions Killed
151
0
Camps Cleared
0
1,172,769
Distance Traveled
1,521,779
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,267
829
22
1
0
296,244
0
W
Anhur
12,559
785
44
3
0
254,296
0
L
Ullr
10,639
665
33
2
0
203,190
0
L
Hercules
8,659
541
9
1
0
244,180
0
W
Odin
13,049
816
48
3
0
313,032
1
L
Ao Kuang
12,024
752
11
1
0
251,757
0
W
Erlang Shen
13,049
816
28
2
0
338,830
3
W
Fenrir
10,844
678
9
1
0
319,377
1
L
King Arthur
9,520
595
26
2
0
229,373
0
L
He Bo
10,335
646
15
1
0
244,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role