Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aeulfr
King Arthur
Level 38
God Stats
1W - 0L
1,694 SR
Queue Stats
46W - 30L
1,654 Elo+
Party 1
Medusa
Medusa
Evassiive
Medusa
Level 160
God Stats
2W - 2L
1,129 SR
Queue Stats
195W - 190L
1,545 Elo+
Solo
Raijin
Raijin
MischievousMrCat
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
SatoruSusano
Cthulhu
Level 65
God Stats
4W - 0L
1,898 SR
Queue Stats
230W - 231L
1,570 Elo+
Solo
Team Averages
Level 106
1,544 SR
1,580 Elo+

VS

Team Averages
Level 121
1,657 SR
1,563 Elo+
Nox
Nox
AnkFrocean
Nox
Level 142
God Stats
1W - 2L
1,714 SR
Queue Stats
202W - 239L
1,542 Elo+
Solo
Chaac
Chaac
DwnDragonfly
Chaac
Level 127
God Stats
3W - 1L
1,862 SR
Queue Stats
257W - 261L
1,567 Elo+
Solo
Janus
Janus
aswilca
Janus
Level 144
God Stats
4W - 2L
1,773 SR
Queue Stats
133W - 131L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dietoktc
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,533 Elo+
Party 2
King Arthur
King Arthur
dmiddie10
King Arthur
Level 102
God Stats
3W - 6L
1,435 SR
Queue Stats
746W - 776L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
3 / 4 / 19
11,289
706
10,287
27,080
17,767
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Aeulfr
King Arthur
20
6 / 5 / 21
12,061
754
22,771
24,465
28,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Evassiive
Medusa
20
15 / 4 / 13
14,016
876
30,389
19,553
11,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
5 / 5 / 16
12,256
766
14,181
16,799
8,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
SatoruSusano
Cthulhu
18
3 / 6 / 19
11,708
732
15,230
22,279
29,686
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
10,914
682
9,298
16,325
7,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 6 / 10
10,630
664
17,499
32,217
29,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
aswilca
Janus
20
10 / 5 / 8
12,745
797
26,090
15,166
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
dietoktc
Ah Muzen Cab
18
3 / 6 / 6
10,466
654
18,129
17,924
9,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
dmiddie10
King Arthur
16
5 / 8 / 5
10,404
650
11,279
19,295
10,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
59
32
Kills
23
24
Deaths
32
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
4
19
3.13
W
King Arthur
Aeulfr
King Arthur
6
5
21
3.3
L
3
7
7
0.93
L
2
6
10
1.17
W
Medusa
Evassiive
Medusa
15
4
13
5.38
W
5
5
16
2.6
W
Cthulhu
SatoruSusano
Cthulhu
3
6
19
2.08
L
Janus
aswilca
Janus
10
5
8
2.8
L
Ah Muzen Cab
dietoktc
Ah Muzen Cab
3
6
6
1
L
King Arthur
dmiddie10
King Arthur
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,858
Damage
82,295
110,176
Taken
100,927
96,989
Mitigated
63,895
29,514
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,287
2,223
1,996
9,419
27,080
17,767
1,352
8,447
18,633
0
19,612
W
King Arthur
Aeulfr
King Arthur
22,771
2,465
1,710
1,669
24,465
28,841
438
7,063
16,982
0
32,071
L
9,298
342
1,787
4,136
16,325
7,683
380
5,666
10,659
19,970
0
L
17,499
2,553
1,996
10,529
32,217
29,492
288
5,994
26,223
0
34,220
W
Medusa
Evassiive
Medusa
30,389
9,735
2,283
1,924
19,553
11,721
3,655
6,997
12,556
0
66,619
W
14,181
402
2,194
4,653
16,799
8,974
880
7,812
8,987
35,640
0
W
Cthulhu
SatoruSusano
Cthulhu
15,230
361
1,581
2,085
22,279
29,686
388
5,069
17,210
25,078
0
L
Janus
aswilca
Janus
26,090
858
996
3,775
15,166
7,295
437
4,612
10,554
42,989
0
L
Ah Muzen Cab
dietoktc
Ah Muzen Cab
18,129
7,522
183
4,120
17,924
9,336
600
5,591
12,333
0
33,458
L
King Arthur
dmiddie10
King Arthur
11,279
1,724
691
3,569
19,295
10,089
0
7,548
11,747
0
18,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
55,159
202
Minions Killed
160
0
Camps Cleared
0
1,373,899
Distance Traveled
1,298,687
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,289
706
29
2
0
315,710
0
W
King Arthur
12,061
754
23
1
0
280,546
1
L
Nox
10,914
682
26
2
0
280,308
4
L
Chaac
10,630
664
32
2
0
252,590
1
W
Medusa
14,016
876
72
5
0
250,959
2
W
Raijin
12,256
766
51
3
0
268,177
6
W
Cthulhu
11,708
732
27
2
0
258,507
0
L
Janus
12,745
797
40
3
0
275,844
2
L
Ah Muzen Cab
10,466
654
43
3
0
245,665
0
L
King Arthur
10,404
650
19
1
0
244,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role