Player Matchup

Vamana
Vamana
III_Vinmel_III
Vamana
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
SeyiX-Ayako
Baron Samedi
Level 18
God Stats
0W - 3L
1,108 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 1
Chaac
Chaac
SeyiX-XeCo
Chaac
Level 8
God Stats
0W - 3L
1,051 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 1
Team Averages
Level 22
1,220 SR
1,287 Elo+

VS

Team Averages
Level 46
1,725 SR
1,630 Elo+
Olorun
Olorun
Erosalom
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
LiveTotoKropta
Neith
Level 28
God Stats
5W - 3L
1,745 SR
Queue Stats
140W - 50L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
shanngolum
Cthulhu
Level 63
God Stats
7W - 2L
1,932 SR
Queue Stats
134W - 50L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,431
619
10,617
16,693
13,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
SeyiX-Ayako
Baron Samedi
11
1 / 5 / 2
7,301
608
7,880
10,476
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
11
0 / 4 / 2
7,225
602
6,453
14,172
9,737
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Erosalom
Olorun
11
1 / 3 / 5
7,596
633
5,549
11,117
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
9 / 0 / 4
9,871
823
17,149
8,693
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
shanngolum
Cthulhu
15
3 / 0 / 10
9,854
821
11,574
9,995
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
Erosalom
Olorun
1
3
5
1.17
L
2
4
1
0.63
W
9
0
4
11
L
Baron Samedi
SeyiX-Ayako
Baron Samedi
1
5
2
0.4
L
Chaac
0
4
2
0.25
W
Cthulhu
shanngolum
Cthulhu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
34,272
41,341
Taken
29,805
28,108
Mitigated
21,024
9,126
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Erosalom
Olorun
5,549
2,995
721
3,659
11,117
6,088
427
2,225
8,892
14,767
2,580
L
10,617
5,205
274
4,252
16,693
13,086
0
6,813
9,880
0
19,070
W
17,149
7,818
0
3,896
8,693
4,701
985
2,024
6,669
0
46,948
L
Baron Samedi
SeyiX-Ayako
Baron Samedi
7,880
1,038
713
1,639
10,476
5,285
0
4,544
5,932
24,815
0
L
Chaac
6,453
1,457
0
2,248
14,172
9,737
0
5,361
8,811
0
22,025
W
Cthulhu
shanngolum
Cthulhu
11,574
1,821
0
1,750
9,995
10,235
121
4,188
5,807
38,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,957
Gold Earned
27,321
105
Minions Killed
157
2
Camps Cleared
10
610,283
Distance Traveled
675,728
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,596
633
26
2
2
212,444
3
L
Vamana
7,431
619
11
1
1
228,697
3
W
Neith
9,871
823
78
7
3
220,565
2
L
Baron Samedi
7,301
608
50
4
1
193,818
0
L
Chaac
7,225
602
44
4
0
187,768
1
W
Cthulhu
9,854
821
53
4
5
242,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role