Player Matchup

Chang'e
Chang'e
Gold II
Robert-_Bryan
Chang'e
Gold II
Level 149
God Stats
2W - 10L
1,467 SR
Queue Stats
254W - 295L
1,491 MMR
Solo
Hou Yi
Hou Yi
Silver IV
SweetTea1956
Hou Yi
Silver IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,607 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
malinkakris
Guan Yu
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,489 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,569 SR
1,519 MMR
Ah Puch
Ah Puch
Gold V
LetsGetHighBros
Ah Puch
Gold V
Level 98
God Stats
0W - 3L
1,379 SR
Queue Stats
22W - 35L
1,585 MMR
Solo
Horus
Horus
Gold III
Recoil US
Horus
Gold III
Level 116
God Stats
6W - 9L
1,925 SR
Queue Stats
99W - 85L
1,440 MMR
Party 1
Anhur
Anhur
Gold I
StaySlatt
Anhur
Gold I
Level 111
God Stats
2W - 7L
1,403 SR
Queue Stats
87W - 98L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 2 / 5
7,875
716
6,110
10,155
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
5 / 3 / 4
8,593
781
12,796
11,573
3,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
malinkakris
Guan Yu
12
2 / 0 / 6
8,339
758
9,423
10,797
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesCabrakanAh Muzen CabBaron SamediFenrir

VS

Bans
AtlasSobekScyllaArtioAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,747
613
8,744
8,973
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Recoil US
Horus
12
2 / 1 / 3
7,366
670
8,816
13,213
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
StaySlatt
Anhur
11
3 / 6 / 1
7,605
691
5,365
10,564
3,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Horus
Recoil US
Horus
2
1
3
3.5
W
Chang'e
4
2
5
3.25
L
Anhur
StaySlatt
Anhur
3
6
1
0.58
W
Hou Yi
5
3
4
2.33
W
Guan Yu
malinkakris
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,329
Damage
22,925
32,525
Taken
32,750
18,283
Mitigated
17,563
10,093
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,744
434
0
863
8,973
3,076
0
2,302
6,671
23,715
0
L
Horus
Recoil US
Horus
8,816
3,520
826
3,036
13,213
10,869
0
1,514
11,699
0
12,232
W
Chang'e
6,110
336
2,050
2,758
10,155
3,841
390
4,162
5,873
21,750
0
L
Anhur
StaySlatt
Anhur
5,365
3,558
0
830
10,564
3,618
0
2,725
7,839
0
22,453
W
Hou Yi
12,796
7,547
0
1,569
11,573
3,622
842
1,887
9,439
0
34,350
W
Guan Yu
malinkakris
Guan Yu
9,423
1,640
1,140
2,576
10,797
10,820
178
3,040
7,484
0
18,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
21,718
108
Minions Killed
87
7
Camps Cleared
3
626,860
Distance Traveled
577,202
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,747
613
38
3
2
178,428
1
L
Horus
7,366
670
8
1
0
221,260
4
W
Chang'e
7,875
716
45
4
1
210,756
0
L
Anhur
7,605
691
41
4
1
177,514
4
W
Hou Yi
8,593
781
44
4
5
178,614
1
W
Guan Yu
8,339
758
19
2
1
237,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role