Player Matchup

Mercury
Mercury
BIGGM4M4DA
Mercury
Level 40
God Stats
4W - 2L
1,169 SR
Queue Stats
49W - 63L
1,455 Elo+
Party 2
Ra
Ra
BestWaifuwu
Ra
Level 64
God Stats
9W - 14L
1,424 SR
Queue Stats
436W - 407L
1,491 Elo+
Solo
Mulan
Mulan
Virkx
Mulan
Level 68
God Stats
2W - 3L
1,118 SR
Queue Stats
73W - 71L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
Zetriik
Guan Yu
Level 83
God Stats
0W - 2L
1,272 SR
Queue Stats
83W - 75L
1,456 Elo+
Party 1
Chronos
Chronos
sH4ml3t
Chronos
Level 53
God Stats
4W - 2L
1,648 SR
Queue Stats
81W - 94L
1,430 Elo+
Party 2
Team Averages
Level 62
1,326 SR
1,466 Elo+

VS

Team Averages
Level 97
1,479 SR
1,459 Elo+
Fenrir
Fenrir
BlueeFlamee
Fenrir
Level 81
God Stats
21W - 34L
1,367 SR
Queue Stats
308W - 331L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
Dominantseal451
Zhong Kui
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 163L
1,490 Elo+
Party 3
Athena
Athena
Hecataea
Athena
Level 78
God Stats
25W - 11L
1,674 SR
Queue Stats
126W - 135L
1,464 Elo+
Solo
Cupid
Cupid
jimbucc21
Cupid
Level 86
God Stats
3W - 5L
1,147 SR
Queue Stats
141W - 201L
1,477 Elo+
Party 3
Ravana
Ravana
thrumple
Ravana
Level 95
God Stats
10W - 8L
1,706 SR
Queue Stats
146W - 207L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIGGM4M4DA
Mercury
20
9 / 10 / 4
14,789
477
23,065
35,568
18,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 5 / 5
14,188
458
25,493
25,494
13,942
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Virkx
Mulan
18
1 / 12 / 10
12,817
413
13,963
45,648
69,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Zetriik
Guan Yu
20
3 / 3 / 5
14,707
474
14,531
37,493
62,529
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
sH4ml3t
Chronos
19
5 / 14 / 6
13,263
428
26,791
42,587
20,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 6 / 20
17,484
564
27,895
42,068
28,063
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Dominantseal451
Zhong Kui
20
21 / 0 / 14
19,723
636
52,375
25,248
30,798
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Hecataea
Athena
20
3 / 5 / 20
15,754
508
12,258
36,297
46,368
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
jimbucc21
Cupid
20
10 / 7 / 14
18,039
582
39,607
27,218
16,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
thrumple
Ravana
20
2 / 3 / 10
16,776
541
18,653
20,351
27,390
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
21
Kills
44
44
Deaths
21
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mercury
BIGGM4M4DA
Mercury
9
10
4
1.1
L
3
5
5
1.1
W
Fenrir
8
6
20
3
W
Zhong Kui
Dominantseal451
Zhong Kui
21
0
14
28
W
Athena
Hecataea
Athena
3
5
20
2.6
L
Mulan
Virkx
Mulan
1
12
10
0.5
L
Guan Yu
Zetriik
Guan Yu
3
3
5
1.83
W
Cupid
jimbucc21
Cupid
10
7
14
2.43
L
Chronos
sH4ml3t
Chronos
5
14
6
0.57
W
Ravana
thrumple
Ravana
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,843
Damage
150,788
186,790
Taken
151,182
185,087
Mitigated
149,055
33,447
Healing
62,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BIGGM4M4DA
Mercury
23,065
12,536
0
820
35,568
18,778
95
9,998
25,440
0
153,224
L
25,493
2,727
4,429
6,337
25,494
13,942
0
14,065
11,256
160,848
0
W
Fenrir
27,895
18,597
0
18,521
42,068
28,063
1,727
13,286
28,556
0
183,495
W
Zhong Kui
Dominantseal451
Zhong Kui
52,375
5,308
0
16,964
25,248
30,798
3,146
8,662
16,211
181,897
0
W
Athena
Hecataea
Athena
12,258
3,746
4,853
4,986
36,297
46,368
416
15,225
20,764
50,235
0
L
Mulan
Virkx
Mulan
13,963
1,914
268
5,205
45,648
69,220
0
21,344
24,304
0
61,299
L
Guan Yu
Zetriik
Guan Yu
14,531
2,049
1,748
7,375
37,493
62,529
266
8,375
29,118
0
107,376
W
Cupid
jimbucc21
Cupid
39,607
28,759
473
8,947
27,218
16,436
6,005
13,550
13,640
0
174,180
L
Chronos
sH4ml3t
Chronos
26,791
13,166
0
7,265
42,587
20,618
2,489
11,567
31,020
88,681
0
W
Ravana
thrumple
Ravana
18,653
7,523
0
7,567
20,351
27,390
4,482
4,114
16,180
0
124,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,764
Gold Earned
87,776
813
Minions Killed
798
0
Camps Cleared
0
2,547,667
Distance Traveled
2,859,456
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,789
477
198
6
0
529,246
1
L
Ra
14,188
458
238
8
0
547,943
4
W
Fenrir
17,484
564
170
5
0
614,970
4
W
Zhong Kui
19,723
636
230
7
0
586,966
11
W
Athena
15,754
508
50
2
0
589,388
3
L
Mulan
12,817
413
82
3
0
469,847
2
L
Guan Yu
14,707
474
188
6
0
559,943
6
W
Cupid
18,039
582
178
6
0
544,896
5
L
Chronos
13,263
428
107
3
0
440,688
1
W
Ravana
16,776
541
170
5
0
523,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role