Player Matchup

Pele
Pele
Silver IV
zavkiil
Pele
Silver IV
Level 49
God Stats
2W - 2L
1,633 SR
Queue Stats
10W - 87L
1,587 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 49
1,633 SR
1,587 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 59
1,500 SR
1,298 MMR
He Bo
He Bo
Bronze V
CarlinhosZ
He Bo
Bronze V
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
zavkiil
Pele
15
0 / 9 / 0
9,846
656
4,328
23,118
20,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetAh Muzen CabBakasuraKaliOlorun

VS

Bans
FreyaSkadiHou YiUllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
9 / 0 / 0
15,200
1,013
20,749
9,901
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
9
9
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
9
0
0
9
L
Pele
zavkiil
Pele
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,328
Damage
20,749
23,118
Taken
9,901
20,587
Mitigated
4,554
2,347
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
20,749
2,312
0
3,604
9,901
4,554
1,666
283
9,618
106,892
0
L
Pele
zavkiil
Pele
4,328
465
0
2,347
23,118
20,587
0
20,883
2,235
0
47,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,846
Gold Earned
15,200
88
Minions Killed
184
3
Camps Cleared
11
275,883
Distance Traveled
305,625
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,200
1,013
184
12
11
305,625
3
L
Pele
9,846
656
88
6
3
275,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role