Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Industrias
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,516 Elo+
Solo
Atlas
Atlas
RavenShadoow
Atlas
Level 26
God Stats
1W - 3L
1,556 SR
Queue Stats
69W - 80L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Xerpa9
Ne Zha
Level 160
God Stats
3W - 6L
1,660 SR
Queue Stats
872W - 975L
1,477 Elo+
Solo
Cthulhu
Cthulhu
xSOGx8893
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,550 Elo+
Solo
Team Averages
Level 86
1,543 SR
1,508 Elo+

VS

Team Averages
Level 132
1,489 SR
1,501 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bonnapa
Khepri
Level 158
God Stats
27W - 17L
1,576 SR
Queue Stats
112W - 117L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Yogg Is Pog
Heimdallr
Level 129
God Stats
2W - 2L
1,418 SR
Queue Stats
34W - 41L
1,525 Elo+
Party 1
Pele
Pele
kylejones-11
Pele
Level 149
God Stats
3W - 2L
1,563 SR
Queue Stats
36W - 35L
1,531 Elo+
Party 1
Sol
Sol
xXCERBERUS 7Xx
Sol
Level 66
God Stats
2W - 5L
1,390 SR
Queue Stats
187W - 233L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 1
6,939
694
4,242
8,577
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Industrias
Hercules
11
1 / 1 / 0
6,390
639
1,754
3,667
2,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,839
684
5,881
12,404
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Xerpa9
Ne Zha
12
0 / 4 / 2
6,744
674
9,221
10,812
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
xSOGx8893
Cthulhu
11
0 / 7 / 0
6,211
621
1,396
11,098
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 2 / 2
7,742
774
9,726
10,964
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Bonnapa
Khepri
14
2 / 0 / 8
8,385
839
3,398
5,465
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Yogg Is Pog
Heimdallr
15
4 / 0 / 8
8,114
811
9,900
5,879
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
4 / 0 / 6
8,861
886
10,403
8,763
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 2
7,662
766
7,180
6,739
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
18
18
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Hercules
 
Hercules
5
2
2
3
W
Khepri
Bonnapa
Khepri
2
0
8
6
L
Hercules
Industrias
Hercules
1
1
0
1
L
0
2
1
0.25
L
Ne Zha
Xerpa9
Ne Zha
0
4
2
0.25
W
Heimdallr
Yogg Is Pog
Heimdallr
4
0
8
8
W
4
0
6
7
L
Cthulhu
xSOGx8893
Cthulhu
0
7
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
40,607
46,558
Taken
37,810
28,836
Mitigated
24,423
5,228
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,242
1,169
0
840
8,577
3,250
0
1,067
7,126
19,584
0
W
Hercules
 
Hercules
9,726
2,715
0
4,350
10,964
10,217
258
3,586
7,343
0
15,909
W
Khepri
Bonnapa
Khepri
3,398
275
0
1,736
5,465
3,772
182
1,393
3,982
13,639
0
L
Hercules
Industrias
Hercules
1,754
978
0
311
3,667
2,231
0
583
2,915
0
6,756
L
5,881
2,274
0
3,034
12,404
10,563
0
3,283
8,764
16,892
0
L
Ne Zha
Xerpa9
Ne Zha
9,221
3,204
0
791
10,812
4,709
0
680
9,769
0
22,273
W
Heimdallr
Yogg Is Pog
Heimdallr
9,900
4,265
0
200
5,879
2,998
2,626
2,185
3,596
0
25,834
W
10,403
2,745
0
4,892
8,763
4,509
254
1,762
6,973
0
40,402
L
Cthulhu
xSOGx8893
Cthulhu
1,396
0
0
252
11,098
8,083
0
4,323
6,600
4,140
0
W
7,180
2,757
0
2,797
6,739
2,927
1,712
2,342
4,397
24,125
2,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
40,764
123
Minions Killed
184
0
Camps Cleared
0
926,352
Distance Traveled
1,056,242
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,939
694
33
3
0
167,826
0
W
Hercules
7,742
774
10
1
0
217,996
2
W
Khepri
8,385
839
16
2
0
214,073
1
L
Hercules
6,390
639
15
2
0
148,102
1
L
Atlas
6,839
684
20
2
0
208,532
0
L
Ne Zha
6,744
674
40
4
0
216,791
5
W
Heimdallr
8,114
811
54
5
0
205,907
0
W
Pele
8,861
886
63
6
0
220,615
2
L
Cthulhu
6,211
621
15
2
0
185,101
0
W
Sol
7,662
766
41
4
0
197,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role