Player Matchup

Ah Puch
Ah Puch
Diamond IV
Cheriah
Ah Puch
Diamond IV
Level 157
God Stats
2W - 0L
1,891 SR
Queue Stats
54W - 21L
2,529 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Doqtur
Cu Chulainn
Masters
Level 160
God Stats
56W - 18L
1,811 SR
Queue Stats
633W - 172L
3,058 MMR
Party 2
Hercules
Hercules
Masters
l Khepri I
Hercules
Masters
Level 152
God Stats
14W - 3L
1,963 SR
Queue Stats
459W - 84L
2,823 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,889 SR
2,803 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 53
1,642 SR
2,142 MMR
Baron Samedi
Baron Samedi
Diamond IV
TurtleBussi
Baron Samedi
Diamond IV
Level 39
God Stats
5W - 2L
1,792 SR
Queue Stats
30W - 14L
2,167 MMR
Party 1
Sobek
Sobek
Diamond V
UE Stepbro
Sobek
Diamond V
Level 83
God Stats
4W - 5L
1,633 SR
Queue Stats
41W - 35L
2,091 MMR
Party 1
Neith
Neith
Diamond IV
frozenF0RK
Neith
Diamond IV
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 17L
2,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cheriah
Ah Puch
19
3 / 2 / 6
13,386
705
26,833
20,946
9,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Doqtur
Cu Chulainn
17
2 / 5 / 4
12,174
641
13,189
24,201
28,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
l Khepri I
Hercules
18
4 / 2 / 3
12,549
660
11,724
18,516
10,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bans
ThothLancelotFenrirBastetGeb

VS

Bans
Ah Muzen CabKhepriPersephoneAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TurtleBussi
Baron Samedi
17
2 / 5 / 6
11,950
629
13,981
18,590
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
16
1 / 1 / 7
12,373
651
5,073
22,945
33,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
18
6 / 3 / 3
12,888
678
24,025
15,773
8,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
9
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cheriah
Ah Puch
3
2
6
3
W
Cu Chulainn
Doqtur
Cu Chulainn
2
5
4
0.8
L
Baron Samedi
TurtleBussi
Baron Samedi
2
5
6
1
L
Sobek
1
1
7
4.5
L
Neith
6
3
3
2.5
W
Hercules
l Khepri I
Hercules
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,746
Damage
43,079
63,663
Taken
57,308
47,431
Mitigated
52,024
22,309
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cheriah
Ah Puch
26,833
891
0
13,026
20,946
9,003
486
7,329
13,617
81,296
0
W
Cu Chulainn
Doqtur
Cu Chulainn
13,189
1,404
354
5,736
24,201
28,259
201
6,615
17,586
0
47,597
L
Baron Samedi
TurtleBussi
Baron Samedi
13,981
228
2,056
5,740
18,590
9,581
377
9,499
8,640
58,909
0
L
Sobek
5,073
507
101
3,809
22,945
33,931
84
11,759
10,580
12,107
0
L
Neith
24,025
7,585
0
3,068
15,773
8,512
1,321
5,787
9,879
0
66,837
W
Hercules
l Khepri I
Hercules
11,724
2,822
0
3,193
18,516
10,169
2,005
5,605
12,911
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
37,211
244
Minions Killed
232
12
Camps Cleared
5
1,045,504
Distance Traveled
1,064,664
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,386
705
144
8
6
335,192
2
W
Cu Chulainn
12,174
641
51
3
1
340,851
3
L
Baron Samedi
11,950
629
94
5
2
326,489
2
L
Sobek
12,373
651
16
1
1
411,503
0
L
Neith
12,888
678
122
6
2
326,672
4
W
Hercules
12,549
660
49
3
5
369,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role