Player Matchup

Baron Samedi
Baron Samedi
EvelVadic
Baron Samedi
Level 104
God Stats
9W - 12L
1,427 SR
Queue Stats
278W - 261L
1,484 Elo+
Party 1
Rama
Rama
Rezullince
Rama
Level 126
God Stats
7W - 8L
1,326 SR
Queue Stats
1,384W - 1,119L
1,636 Elo+
Party 1
Shiva
Shiva
xCaPx Kush
Shiva
Level 119
God Stats
10W - 5L
1,631 SR
Queue Stats
539W - 455L
1,544 Elo+
Party 1
Team Averages
Level 116
1,461 SR
1,554 Elo+

VS

Team Averages
Level 109
1,289 SR
1,333 Elo+
Yu Huang
Yu Huang
Cb505
Yu Huang
Level 121
God Stats
1W - 8L
1,139 SR
Queue Stats
534W - 792L
1,205 Elo+
Solo
Lancelot
Lancelot
Floppylopagus
Lancelot
Level 160
God Stats
1W - 6L
1,446 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
makôo
Heimdallr
Level 47
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 11L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvelVadic
Baron Samedi
10
3 / 0 / 6
5,825
832
2,604
3,011
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
5 / 1 / 5
6,148
878
5,295
5,543
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
10
2 / 1 / 6
5,641
806
5,016
7,535
4,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cb505
Yu Huang
8
0 / 4 / 1
4,660
666
3,395
4,739
1,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Floppylopagus
Lancelot
9
0 / 3 / 1
4,821
689
2,531
7,400
3,105
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
makôo
Heimdallr
6
1 / 3 / 1
4,779
683
3,916
4,127
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
1
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Cb505
Yu Huang
0
4
1
0.13
W
Baron Samedi
EvelVadic
Baron Samedi
3
0
6
6
L
Lancelot
Floppylopagus
Lancelot
0
3
1
0.17
W
5
1
5
7.5
L
Heimdallr
makôo
Heimdallr
1
3
1
0.5
W
Shiva
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
9,842
16,089
Taken
16,266
8,815
Mitigated
6,598
5,647
Healing
1,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Cb505
Yu Huang
3,395
272
0
12
4,739
1,864
0
939
3,800
13,956
0
W
Baron Samedi
EvelVadic
Baron Samedi
2,604
198
1,254
878
3,011
1,356
0
1,283
1,728
13,849
0
L
Lancelot
Floppylopagus
Lancelot
2,531
696
0
1,140
7,400
3,105
0
1,477
5,923
0
13,882
W
5,295
3,853
0
2,204
5,543
2,515
0
1,438
4,105
0
16,105
L
Heimdallr
makôo
Heimdallr
3,916
1,795
120
502
4,127
1,629
0
338
3,789
0
9,156
W
Shiva
5,016
1,127
0
1,311
7,535
4,944
0
1,332
6,203
0
13,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,614
Gold Earned
14,260
76
Minions Killed
62
5
Camps Cleared
2
391,642
Distance Traveled
329,109
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,660
666
17
2
1
114,003
1
W
Baron Samedi
5,825
832
36
5
0
126,780
0
L
Lancelot
4,821
689
28
4
1
134,242
1
W
Rama
6,148
878
28
4
4
110,567
0
L
Heimdallr
4,779
683
17
2
0
80,864
1
W
Shiva
5,641
806
12
2
1
154,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role