Player Matchup

Shiva
Shiva
Digvita
Shiva
Level 33
God Stats
4W - 5L
1,451 SR
Queue Stats
45W - 63L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
NTK2509
Nu Wa
Level 104
God Stats
4W - 7L
1,437 SR
Queue Stats
35W - 51L
1,343 Elo+
Party 2
Bakasura
Bakasura
nickmussa
Bakasura
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 41L
1,379 Elo+
Party 2
Team Averages
Level 81
1,462 SR
1,387 Elo+

VS

Team Averages
Level 94
1,496 SR
1,455 Elo+
Serqet
Serqet
 
Serqet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mhhm69
King Arthur
Level 83
God Stats
5W - 5L
1,714 SR
Queue Stats
71W - 73L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
ZooMz IIx
Baba Yaga
Level 117
God Stats
6W - 6L
1,273 SR
Queue Stats
124W - 124L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Digvita
Shiva
15
3 / 3 / 7
11,652
728
15,386
23,165
26,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
NTK2509
Nu Wa
17
5 / 2 / 6
11,790
737
11,572
10,409
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
nickmussa
Bakasura
17
4 / 3 / 8
11,731
733
10,604
18,813
12,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 6 / 4
9,860
616
9,464
15,230
11,317
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Mhhm69
King Arthur
14
3 / 3 / 4
10,316
645
19,318
21,683
15,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
ZooMz IIx
Baba Yaga
14
2 / 4 / 5
10,349
647
13,494
12,314
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
8
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
4
0.83
W
Shiva
Digvita
Shiva
3
3
7
2.17
L
King Arthur
Mhhm69
King Arthur
3
3
4
1.67
W
Nu Wa
NTK2509
Nu Wa
5
2
6
4
L
Baba Yaga
ZooMz IIx
Baba Yaga
2
4
5
1.13
W
Bakasura
nickmussa
Bakasura
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,562
Damage
42,276
52,387
Taken
49,227
42,529
Mitigated
31,785
15,620
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,464
1,807
0
0
15,230
11,317
0
3,819
11,000
0
24,601
W
Shiva
Digvita
Shiva
15,386
1,924
725
8,532
23,165
26,423
392
7,609
15,071
4,319
39,052
L
King Arthur
Mhhm69
King Arthur
19,318
2,671
0
250
21,683
15,245
2
7,715
13,541
0
55,983
W
Nu Wa
NTK2509
Nu Wa
11,572
4,709
0
445
10,409
4,000
566
2,945
7,329
39,594
0
L
Baba Yaga
ZooMz IIx
Baba Yaga
13,494
1,325
0
2,396
12,314
5,223
400
2,061
9,814
50,722
0
W
Bakasura
nickmussa
Bakasura
10,604
6,877
0
5,918
18,813
12,106
1,794
3,976
13,817
0
34,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
30,525
153
Minions Killed
180
9
Camps Cleared
6
938,724
Distance Traveled
855,712
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,860
616
28
2
2
308,653
2
W
Shiva
11,652
728
37
2
2
317,593
3
L
King Arthur
10,316
645
69
4
2
255,707
4
W
Nu Wa
11,790
737
49
3
0
277,882
1
L
Baba Yaga
10,349
647
83
5
2
291,352
2
W
Bakasura
11,731
733
67
4
7
343,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role