Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
UndeadLlama666
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 1
Horus
Horus
axelvinci
Horus
Level 156
God Stats
0W - 1L
1,335 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
kinkindred124
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,426 Elo+
Party 1
Eset
Eset
mavedel89
Eset
Level 160
God Stats
0W - 1L
1,754 SR
Queue Stats
17W - 24L
1,477 Elo+
Party 2
Team Averages
Level 87
1,518 SR
1,466 Elo+

VS

Team Averages
Level 58
1,545 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Jayosan
Sun Wukong
Level 27
God Stats
5W - 0L
1,451 SR
Queue Stats
210W - 139L
1,547 Elo+
Solo
Skadi
Skadi
KiShrimp
Skadi
Level 27
God Stats
4W - 2L
1,631 SR
Queue Stats
99W - 102L
1,495 Elo+
Solo
Agni
Agni
The Grand Star
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,372 Elo+
Solo
Geb
Geb
garemanjones
Geb
Level 86
God Stats
4W - 1L
1,839 SR
Queue Stats
164W - 178L
1,442 Elo+
Solo
Sylvanus
Sylvanus
idata003
Sylvanus
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
32W - 29L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 7 / 5
9,895
618
19,987
17,689
8,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
UndeadLlama666
Heimdallr
17
4 / 7 / 5
10,454
653
24,702
19,850
10,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
axelvinci
Horus
17
3 / 5 / 7
10,113
632
14,992
24,835
26,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
kinkindred124
Xbalanque
18
2 / 9 / 8
10,390
649
25,452
22,015
11,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
17
2 / 5 / 6
10,637
665
10,271
21,241
19,673
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jayosan
Sun Wukong
20
7 / 2 / 20
11,858
741
18,065
27,490
25,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
KiShrimp
Skadi
20
14 / 1 / 12
13,583
849
33,010
18,114
12,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 5 / 11
11,633
727
21,690
18,916
10,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 24
10,980
686
7,690
27,640
35,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
idata003
Sylvanus
18
2 / 3 / 24
11,880
743
16,899
32,142
37,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
124
14
Kills
33
33
Deaths
14
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
5
0.79
W
Sun Wukong
Jayosan
Sun Wukong
7
2
20
8.5
W
Skadi
KiShrimp
Skadi
14
1
12
20
W
8
5
11
2.7
L
Heimdallr
UndeadLlama666
Heimdallr
4
7
5
0.93
L
Horus
axelvinci
Horus
3
5
7
1.3
W
2
3
24
4.67
W
Sylvanus
idata003
Sylvanus
2
3
24
4.67
L
Xbalanque
kinkindred124
Xbalanque
2
9
8
0.67
L
Eset
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,404
Damage
97,354
105,630
Taken
124,302
76,096
Mitigated
122,179
34,748
Healing
61,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,987
1,971
582
2,401
17,689
8,299
0
9,942
7,747
40,515
0
W
Sun Wukong
Jayosan
Sun Wukong
18,065
2,220
4,746
8,489
27,490
25,296
346
6,244
21,246
0
30,448
W
Skadi
KiShrimp
Skadi
33,010
18,534
2,271
4,297
18,114
12,774
5,540
4,796
13,318
0
68,846
W
21,690
827
3,141
1,739
18,916
10,753
427
4,518
14,398
47,231
0
L
Heimdallr
UndeadLlama666
Heimdallr
24,702
8,391
0
2,100
19,850
10,449
0
10,175
9,675
0
40,517
L
Horus
axelvinci
Horus
14,992
5,814
6,915
9,614
24,835
26,307
75
8,609
16,226
0
22,622
W
7,690
798
787
836
27,640
35,583
909
7,764
19,876
13,935
0
W
Sylvanus
idata003
Sylvanus
16,899
4,202
21,114
14,449
32,142
37,773
868
6,936
25,206
27,828
0
L
Xbalanque
kinkindred124
Xbalanque
25,452
9,002
0
2,672
22,015
11,368
0
10,002
12,013
0
45,519
L
Eset
10,271
1,068
4,884
5,580
21,241
19,673
0
7,551
13,690
16,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,489
Gold Earned
59,934
145
Minions Killed
166
0
Camps Cleared
0
1,238,828
Distance Traveled
1,589,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,895
618
42
3
0
223,999
1
W
Sun Wukong
11,858
741
24
2
0
366,936
1
W
Skadi
13,583
849
62
4
0
265,428
3
W
Agni
11,633
727
48
3
0
338,507
1
L
Heimdallr
10,454
653
36
2
0
245,419
0
L
Horus
10,113
632
16
1
0
276,547
0
W
Geb
10,980
686
13
1
0
360,862
0
W
Sylvanus
11,880
743
19
1
0
258,212
0
L
Xbalanque
10,390
649
41
3
0
221,469
0
L
Eset
10,637
665
10
1
0
271,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role