Player Matchup

Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Chronicinsanity
Set
Level 105
God Stats
4W - 2L
1,658 SR
Queue Stats
305W - 314L
1,457 Elo+
Solo
Bacchus
Bacchus
Moreno2097
Bacchus
Level 59
God Stats
2W - 3L
1,471 SR
Queue Stats
24W - 31L
1,456 Elo+
Solo
Hercules
Hercules
Stabbinu
Hercules
Level 120
God Stats
18W - 10L
1,549 SR
Queue Stats
108W - 103L
1,540 Elo+
Party 1
Charybdis
Charybdis
tatsumakikyaku
Charybdis
Level 127
God Stats
17W - 19L
1,408 SR
Queue Stats
250W - 265L
1,467 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,484 Elo+

VS

Team Averages
Level 74
1,396 SR
1,465 Elo+
Cliodhna
Cliodhna
EmiiKatz
Cliodhna
Level 89
God Stats
4W - 11L
1,357 SR
Queue Stats
100W - 108L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Vampage
Cthulhu
Level 71
God Stats
0W - 2L
1,272 SR
Queue Stats
38W - 39L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
lingeringjam
Erlang Shen
Level 69
God Stats
3W - 6L
1,406 SR
Queue Stats
527W - 512L
1,454 Elo+
Solo
Ra
Ra
umbreonhades
Ra
Level 44
God Stats
3W - 5L
1,283 SR
Queue Stats
174W - 167L
1,555 Elo+
Solo
Hachiman
Hachiman
zjjohnson1234
Hachiman
Level 97
God Stats
0W - 1L
1,661 SR
Queue Stats
26W - 37L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 2 / 0
10,983
549
19,343
21,784
10,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
1 / 0 / 4
10,863
543
9,491
17,952
12,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Moreno2097
Bacchus
15
2 / 0 / 10
10,103
505
10,086
12,300
13,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Stabbinu
Hercules
16
1 / 1 / 2
10,272
514
6,165
21,806
20,238
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
tatsumakikyaku
Charybdis
17
5 / 1 / 3
10,802
540
12,019
13,678
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EmiiKatz
Cliodhna
13
0 / 3 / 1
8,219
411
10,051
20,471
8,950
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Vampage
Cthulhu
12
0 / 2 / 1
8,248
412
9,246
16,411
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
lingeringjam
Erlang Shen
16
1 / 1 / 1
10,442
522
13,715
18,627
22,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 0
10,427
521
12,397
10,998
5,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
zjjohnson1234
Hachiman
14
0 / 7 / 1
8,257
413
6,184
14,383
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
0
3
W
1
0
4
3
L
Cliodhna
EmiiKatz
Cliodhna
0
3
1
0.17
W
Bacchus
Moreno2097
Bacchus
2
0
10
7
W
Hercules
Stabbinu
Hercules
1
1
2
2
L
Cthulhu
Vampage
Cthulhu
0
2
1
0.25
L
Erlang Shen
lingeringjam
Erlang Shen
1
1
1
1.5
W
Charybdis
tatsumakikyaku
Charybdis
5
1
3
6.5
L
3
2
0
1.5
L
Hachiman
zjjohnson1234
Hachiman
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,104
Damage
51,593
87,520
Taken
80,890
62,369
Mitigated
61,598
38,202
Healing
22,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
19,343
6,542
0
12,179
21,784
10,764
105
9,739
12,045
89,099
0
W
9,491
4,602
0
2,083
17,952
12,287
142
3,913
14,039
0
127,499
L
Cliodhna
EmiiKatz
Cliodhna
10,051
1,549
0
4,592
20,471
8,950
0
6,717
13,396
0
70,218
W
Bacchus
Moreno2097
Bacchus
10,086
2,096
2,595
3,352
12,300
13,420
222
3,998
8,302
32,430
0
W
Hercules
Stabbinu
Hercules
6,165
2,740
0
9,272
21,806
20,238
0
1,604
20,202
0
73,029
L
Cthulhu
Vampage
Cthulhu
9,246
892
96
3,290
16,411
17,250
0
7,759
8,452
36,168
0
L
Erlang Shen
lingeringjam
Erlang Shen
13,715
7,968
0
8,421
18,627
22,980
0
3,571
14,982
0
86,358
W
Charybdis
tatsumakikyaku
Charybdis
12,019
8,126
0
8,721
13,678
5,660
3,798
3,724
9,954
0
101,479
L
12,397
1,196
1,017
3,799
10,998
5,833
56
5,642
5,074
110,661
0
L
Hachiman
zjjohnson1234
Hachiman
6,184
2,817
0
1,733
14,383
6,585
325
4,822
9,557
0
59,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,023
Gold Earned
45,593
666
Minions Killed
582
0
Camps Cleared
0
1,994,345
Distance Traveled
1,958,656
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,983
549
154
8
0
376,352
1
W
Set
10,863
543
187
9
0
463,721
10
L
Cliodhna
8,219
411
95
5
0
462,143
3
W
Bacchus
10,103
505
31
2
0
425,399
2
W
Hercules
10,272
514
127
6
0
379,377
1
L
Cthulhu
8,248
412
40
2
0
383,284
0
L
Erlang Shen
10,442
522
168
8
0
376,129
3
W
Charybdis
10,802
540
167
8
0
349,496
4
L
Ra
10,427
521
166
8
0
417,795
4
L
Hachiman
8,257
413
113
6
0
319,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role