Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver I
 
Athena
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
BanShan
Tyr
Gold II
Level 147
God Stats
49W - 49L
1,617 SR
Queue Stats
465W - 465L
1,519 MMR
Solo
Agni
Agni
Bronze III
SirBlackCoat
Agni
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,540 MMR
Party 2
Izanami
Izanami
Bronze III
herrobs
Izanami
Bronze III
Level 121
God Stats
2W - 1L
1,602 SR
Queue Stats
4W - 5L
1,540 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,544 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,476 SR
1,465 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold I
Insolidate
Ymir
Gold I
Level 149
God Stats
5W - 5L
1,640 SR
Queue Stats
85W - 83L
1,734 MMR
Party 3
Anubis
Anubis
Bronze III
MissYPisi
Anubis
Bronze III
Level 38
God Stats
5W - 6L
1,176 SR
Queue Stats
107W - 105L
1,508 MMR
Solo
He Bo
He Bo
Silver II
Pestilencer
He Bo
Silver II
Level 159
God Stats
20W - 15L
1,562 SR
Queue Stats
621W - 622L
1,081 MMR
Solo
Horus
Horus
Silver I
ebroteam
Horus
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
15 / 5 / 1
12,532
545
18,068
27,572
14,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Athena
 
Athena
14
0 / 6 / 10
9,853
428
9,391
28,403
34,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
19
2 / 6 / 6
12,236
532
13,005
25,492
24,431
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
0 / 6 / 5
9,860
429
12,611
14,009
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
herrobs
Izanami
16
1 / 9 / 6
10,389
452
13,583
19,670
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraThothLancelotShiva

VS

Bans
MercuryCliodhnaAtlasFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
15 / 1 / 8
14,169
616
25,946
23,996
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 19
12,478
543
9,004
19,880
27,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
MissYPisi
Anubis
20
7 / 5 / 9
13,511
587
15,892
26,672
15,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 6 / 13
12,163
529
18,716
18,711
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
ebroteam
Horus
17
4 / 6 / 14
11,952
520
18,229
25,000
23,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
18
Kills
32
32
Deaths
18
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
15
5
1
3.1
L
Athena
 
Athena
0
6
10
0.83
W
Rama
 
Rama
15
1
8
19
L
Tyr
2
6
6
0.83
W
3
0
19
12.5
W
Anubis
MissYPisi
Anubis
7
5
9
2.3
W
3
6
13
1.58
L
0
6
5
0.42
W
Horus
ebroteam
Horus
4
6
14
1.83
L
Izanami
herrobs
Izanami
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,658
Damage
87,787
115,146
Taken
114,259
85,838
Mitigated
86,465
29,650
Healing
45,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
18,068
11,813
0
9,578
27,572
14,514
51
11,771
15,801
0
78,375
L
Athena
 
Athena
9,391
3,312
776
5,360
28,403
34,090
202
14,245
14,158
32,819
0
W
Rama
 
Rama
25,946
22,728
0
14,092
23,996
11,409
5,119
4,495
19,501
0
148,354
L
Tyr
13,005
875
0
7,528
25,492
24,431
762
6,052
19,440
0
102,326
W
9,004
2,472
0
2,568
19,880
27,255
280
5,262
14,618
29,948
0
W
Anubis
MissYPisi
Anubis
15,892
1,489
0
16,880
26,672
15,789
1,566
9,998
15,944
136,093
0
W
18,716
1,527
0
5,363
18,711
8,118
1,258
1,954
16,757
116,682
0
L
12,611
613
0
2,658
14,009
5,275
0
5,692
8,317
72,775
0
W
Horus
ebroteam
Horus
18,229
6,888
2,008
4,226
25,000
23,894
848
3,080
21,920
0
82,987
L
Izanami
herrobs
Izanami
13,583
9,614
0
3,750
19,670
7,528
2,223
5,852
13,818
0
82,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,870
Gold Earned
64,273
565
Minions Killed
682
0
Camps Cleared
0
2,177,075
Distance Traveled
2,067,168
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,532
545
85
4
0
455,143
7
L
Athena
9,853
428
40
2
0
469,016
4
W
Rama
14,169
616
161
7
0
422,154
10
L
Tyr
12,236
532
170
7
0
443,275
5
W
Ymir
12,478
543
30
1
0
448,835
7
W
Anubis
13,511
587
217
9
0
359,523
7
W
He Bo
12,163
529
167
7
0
419,070
4
L
Agni
9,860
429
129
6
0
402,320
7
W
Horus
11,952
520
107
5
0
417,586
2
L
Izanami
10,389
452
141
6
0
407,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role