Player Matchup

Ullr
Ullr
Classi
Ullr
Level 38
God Stats
47W - 5L
2,136 SR
Queue Stats
551W - 57L
2,198 Elo+
Party 1
Lancelot
Lancelot
Mymikuu
Lancelot
Level 160
God Stats
73W - 7L
1,848 SR
Queue Stats
2,544W - 181L
2,093 Elo+
Party 1
Jormungandr
Jormungandr
Olkram
Jormungandr
Level 159
God Stats
32W - 7L
1,876 SR
Queue Stats
1,351W - 605L
1,849 Elo+
Party 1
Team Averages
Level 119
1,953 SR
2,047 Elo+

VS

Team Averages
Level 62
1,578 SR
1,621 Elo+
Tiamat
Tiamat
Killfeedhog98
Tiamat
Level 116
God Stats
0W - 3L
1,533 SR
Queue Stats
102W - 59L
1,749 Elo+
Solo
Gilgamesh
Gilgamesh
YEETSAUCEGOD
Gilgamesh
Level 63
God Stats
3W - 1L
1,701 SR
Queue Stats
28W - 13L
1,691 Elo+
Party 2
Cupid
Cupid
YouAreVanished
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 28L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Classi
Ullr
17
10 / 3 / 7
12,143
810
25,344
16,289
8,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Mymikuu
Lancelot
16
7 / 3 / 10
11,995
800
18,519
17,032
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Olkram
Jormungandr
16
1 / 1 / 15
11,447
763
15,382
20,995
26,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,784
652
15,408
17,831
11,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
YEETSAUCEGOD
Gilgamesh
14
2 / 6 / 1
10,319
688
7,756
27,043
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 0
10,019
668
10,464
19,251
8,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
7
7
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
Classi
Ullr
10
3
7
4.5
L
2
5
4
0.8
W
Lancelot
Mymikuu
Lancelot
7
3
10
4
W
Jormungandr
Olkram
Jormungandr
1
1
15
8.5
L
Gilgamesh
YEETSAUCEGOD
Gilgamesh
2
6
1
0.42
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
33,628
54,316
Taken
64,125
47,378
Mitigated
42,754
11,803
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Classi
Ullr
25,344
12,998
0
3,065
16,289
8,517
1,847
5,960
10,329
0
58,406
L
15,408
599
347
2,876
17,831
11,526
0
4,886
12,699
45,370
0
W
Lancelot
Mymikuu
Lancelot
18,519
3,016
0
4,780
17,032
11,930
195
4,247
12,785
0
51,544
W
Jormungandr
Olkram
Jormungandr
15,382
3,618
0
3,958
20,995
26,931
498
5,636
15,359
37,665
0
L
Gilgamesh
YEETSAUCEGOD
Gilgamesh
7,756
2,172
370
2,369
27,043
23,056
0
6,559
19,963
0
17,937
L
10,464
6,315
1,315
4,005
19,251
8,172
0
4,538
14,553
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
30,122
167
Minions Killed
140
6
Camps Cleared
6
910,399
Distance Traveled
768,686
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,143
810
59
4
1
276,073
5
L
Tiamat
9,784
652
77
5
3
259,932
1
W
Lancelot
11,995
800
56
4
5
324,162
0
W
Jormungandr
11,447
763
52
3
0
310,164
6
L
Gilgamesh
10,319
688
26
2
2
272,957
2
L
Cupid
10,019
668
37
2
1
235,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role