Player Matchup

Cabrakan
Cabrakan
CephalonBlue762
Cabrakan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,402 Elo+
Solo
Yemoja
Yemoja
FALL1N1_G3TL3FT
Yemoja
Level 45
God Stats
1W - 1L
1,262 SR
Queue Stats
95W - 106L
1,443 Elo+
Solo
Geb
Geb
FuhhQueue
Geb
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 46L
1,386 Elo+
Solo
Hun Batz
Hun Batz
Mutschi2
Hun Batz
Level 67
God Stats
3W - 2L
1,210 SR
Queue Stats
75W - 83L
1,387 Elo+
Solo
Sobek
Sobek
killer2170
Sobek
Level 108
God Stats
5W - 2L
1,634 SR
Queue Stats
230W - 208L
1,391 Elo+
Solo
Team Averages
Level 85
1,421 SR
1,402 Elo+

VS

Team Averages
Level 69
1,467 SR
1,325 Elo+
Atlas
Atlas
BabalonEscarlate
Atlas
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 137L
1,224 Elo+
Party 1
Hel
Hel
Bloodmartyr
Hel
Level 61
God Stats
0W - 1L
1,328 SR
Queue Stats
33W - 45L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mastertritu
Kumbhakarna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,201 Elo+
Party 1
Artio
Artio
Shuichi_77
Artio
Level 124
God Stats
0W - 1L
1,330 SR
Queue Stats
148W - 178L
1,359 Elo+
Solo
Raijin
Raijin
T-Sizz26
Raijin
Level 49
God Stats
2W - 2L
1,679 SR
Queue Stats
73W - 73L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 6 / 8
10,038
590
11,223
17,526
16,177
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 0 / 10
10,617
625
11,826
7,424
9,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 12
10,410
612
18,107
17,735
21,738
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Mutschi2
Hun Batz
18
4 / 5 / 6
11,026
649
28,650
17,585
10,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
20
6 / 4 / 7
12,031
708
21,074
28,091
36,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
10,038
590
19,420
20,741
23,387
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 9
9,618
566
9,228
13,493
7,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Mastertritu
Kumbhakarna
19
5 / 2 / 8
10,514
618
12,135
41,661
33,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
16
2 / 5 / 7
9,799
576
11,568
27,139
27,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
T-Sizz26
Raijin
20
5 / 3 / 7
10,813
636
18,153
18,665
9,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
14
Kills
16
16
Deaths
14
43
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
3
1
9
7.5
W
Cabrakan
2
6
8
1
W
1
0
10
6
W
1
1
12
7
L
Kumbhakarna
Mastertritu
Kumbhakarna
5
2
8
4.5
W
Hun Batz
Mutschi2
Hun Batz
4
5
6
1.4
L
Artio
2
5
7
1.1
L
Raijin
T-Sizz26
Raijin
5
3
7
2.83
W
Sobek
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,880
Damage
70,504
88,361
Taken
121,699
94,570
Mitigated
101,721
41,848
Healing
74,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,420
6,574
2,768
1,703
20,741
23,387
165
10,844
9,897
44,788
0
L
9,228
728
17,839
8,749
13,493
7,536
0
7,631
5,862
14,258
0
W
Cabrakan
11,223
1,497
1,795
1,211
17,526
16,177
74
14,249
3,277
16,362
0
W
11,826
3,022
9,786
1,847
7,424
9,736
495
6,036
1,388
27,450
0
W
18,107
250
1,596
4,943
17,735
21,738
0
14,078
3,657
28,735
0
L
Kumbhakarna
Mastertritu
Kumbhakarna
12,135
2,752
3,896
17,232
41,661
33,974
250
21,264
20,397
17,107
0
W
Hun Batz
Mutschi2
Hun Batz
28,650
6,096
3,889
3,388
17,585
10,690
1,117
15,122
2,463
0
52,632
L
Artio
11,568
1,367
9,180
7,079
27,139
27,090
90
13,313
13,826
23,944
0
L
Raijin
T-Sizz26
Raijin
18,153
4,805
1,503
4,512
18,665
9,734
590
9,178
9,487
41,761
0
W
Sobek
21,074
3,145
1,791
11,602
28,091
36,229
0
21,019
7,072
41,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,122
Gold Earned
50,782
158
Minions Killed
143
0
Camps Cleared
0
1,512,453
Distance Traveled
1,442,833
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,038
590
39
2
0
273,486
1
L
Hel
9,618
566
12
1
0
296,077
0
W
Cabrakan
10,038
590
11
1
0
276,074
0
W
Yemoja
10,617
625
38
2
0
288,207
0
W
Geb
10,410
612
14
1
0
381,687
1
L
Kumbhakarna
10,514
618
11
1
0
328,016
0
W
Hun Batz
11,026
649
55
3
0
280,958
0
L
Artio
9,799
576
22
1
0
292,845
0
L
Raijin
10,813
636
59
3
0
252,409
0
W
Sobek
12,031
708
40
2
0
285,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role