Player Matchup

He Bo
He Bo
JerkMyJimmies
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
SenseiMuz
Guan Yu
Level 125
God Stats
2W - 1L
1,978 SR
Queue Stats
38W - 20L
1,685 Elo+
Party 2
Izanami
Izanami
T1MEBR1N3R
Izanami
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
41W - 22L
1,716 Elo+
Party 2
Team Averages
Level 53
1,747 SR
1,682 Elo+

VS

Team Averages
Level 49
1,412 SR
1,373 Elo+
Amaterasu
Amaterasu
BeMonkey
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Rama
Rama
Freshix
Rama
Level 125
God Stats
0W - 2L
1,496 SR
Queue Stats
16W - 13L
1,597 Elo+
Party 1
Ymir
Ymir
ouzui
Ymir
Level 14
God Stats
0W - 3L
1,241 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
10,155
781
17,319
10,742
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SenseiMuz
Guan Yu
15
6 / 0 / 11
10,114
778
9,286
17,148
15,671
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
T1MEBR1N3R
Izanami
16
4 / 0 / 10
10,188
784
17,480
12,416
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeMonkey
Amaterasu
9
0 / 10 / 2
7,327
564
4,870
19,638
13,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Freshix
Rama
14
2 / 2 / 0
8,372
644
10,520
12,674
5,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
ouzui
Ymir
11
0 / 5 / 2
8,062
620
4,727
18,119
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BeMonkey
Amaterasu
0
10
2
0.1
L
Rama
Freshix
Rama
2
2
0
1
W
7
2
8
5.5
W
Guan Yu
SenseiMuz
Guan Yu
6
0
11
11.5
W
Izanami
T1MEBR1N3R
Izanami
4
0
10
9
L
Ymir
ouzui
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
20,117
40,306
Taken
50,431
25,771
Mitigated
34,819
15,255
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BeMonkey
Amaterasu
4,870
2,531
75
2,494
19,638
13,189
0
6,864
12,774
0
7,329
L
Rama
Freshix
Rama
10,520
5,335
0
1,612
12,674
5,080
0
4,339
8,335
0
47,980
W
17,319
1,216
0
3,099
10,742
3,803
163
823
9,811
40,207
0
W
Guan Yu
SenseiMuz
Guan Yu
9,286
2,122
1,696
6,026
17,148
15,671
177
2,363
14,785
0
24,725
W
Izanami
T1MEBR1N3R
Izanami
17,480
10,438
0
4,434
12,416
6,297
1,506
2,015
10,401
0
70,226
L
Ymir
ouzui
Ymir
4,727
1,064
0
2,078
18,119
16,550
0
6,116
12,003
8,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
23,761
184
Minions Killed
98
12
Camps Cleared
0
799,386
Distance Traveled
654,034
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,327
564
8
1
0
206,108
3
L
Rama
8,372
644
81
6
0
241,952
4
W
He Bo
10,155
781
43
3
4
255,492
1
W
Guan Yu
10,114
778
19
1
1
302,901
1
W
Izanami
10,188
784
122
9
7
240,993
1
L
Ymir
8,062
620
9
1
0
205,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role