Player Matchup

Chaac
Chaac
JonnyPalmera
Chaac
Level 103
God Stats
24W - 11L
1,738 SR
Queue Stats
153W - 145L
1,403 Elo+
Solo
Rama
Rama
MrSchelle1237
Rama
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,181 Elo+
Party 3
Sol
Sol
PlanDerLinde418
Sol
Level 54
God Stats
1W - 3L
1,130 SR
Queue Stats
4W - 14L
1,136 Elo+
Party 3
Cerberus
Cerberus
Vv84NKSvV
Cerberus
Level 49
God Stats
2W - 4L
1,337 SR
Queue Stats
41W - 70L
1,261 Elo+
Party 1
Thanatos
Thanatos
flex06200
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 133L
1,252 Elo+
Party 1
Team Averages
Level 59
1,441 SR
1,247 Elo+

VS

Team Averages
Level 62
1,363 SR
1,227 Elo+
Ratatoskr
Ratatoskr
Blackspider25ari
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,202 Elo+
Party 2
Loki
Loki
FiZZeSchteven
Loki
Level 114
God Stats
83W - 84L
1,293 SR
Queue Stats
560W - 561L
1,294 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 80
God Stats
42W - 37L
1,486 SR
Queue Stats
381W - 420L
1,324 Elo+
Solo
Skadi
Skadi
Kazeki_Pain18
Skadi
Level 43
God Stats
1W - 6L
1,215 SR
Queue Stats
5W - 14L
1,114 Elo+
Party 2
Anubis
Anubis
TranqBoi
Anubis
Level 43
God Stats
0W - 2L
1,323 SR
Queue Stats
6W - 16L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,947
579
4,038
6,962
4,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 0 / 0
6,201
517
7,714
6,754
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 0
7,218
602
1,244
4,620
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Vv84NKSvV
Cerberus
10
1 / 0 / 3
5,762
480
4,397
7,931
3,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
flex06200
Thanatos
10
1 / 1 / 0
6,011
501
901
8,292
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
6
0 / 5 / 0
4,260
355
3,037
11,090
4,046
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 1 / 0
5,037
420
1,509
6,301
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
Johnori21
Nu Wa
10
1 / 0 / 0
5,467
456
3,511
4,137
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 1
5,137
428
4,158
3,515
1,098
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
TranqBoi
Anubis
10
0 / 2 / 0
5,306
442
4,555
4,889
2,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
0
5
0
0
L
0
1
0
0
L
Nu Wa
Johnori21
Nu Wa
1
0
0
1
W
2
0
1
2.5
L
0
0
1
0.5
W
4
0
0
4
W
0
0
0
0
L
Anubis
TranqBoi
Anubis
0
2
0
0
W
Cerberus
Vv84NKSvV
Cerberus
1
0
3
2.5
W
Thanatos
flex06200
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
16,770
34,559
Taken
29,932
14,970
Mitigated
10,982
20,580
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
3,037
786
0
567
11,090
4,046
29
1,811
9,279
0
15,971
L
1,509
391
0
2,843
6,301
1,958
0
509
5,792
0
23,996
L
Nu Wa
Johnori21
Nu Wa
3,511
1,319
0
590
4,137
1,340
0
1,528
2,609
29,167
0
W
4,038
1,008
0
2,422
6,962
4,151
0
4,040
2,904
0
37,756
L
4,158
1,690
0
490
3,515
1,098
0
1,793
1,722
0
27,315
W
7,714
6,867
0
2,903
6,754
2,128
978
602
6,132
0
36,821
W
1,244
183
0
2,838
4,620
1,567
5,414
1,566
2,874
63,264
0
L
Anubis
TranqBoi
Anubis
4,555
548
0
1,434
4,889
2,540
0
0
4,889
32,704
0
W
Cerberus
Vv84NKSvV
Cerberus
4,397
557
0
4,492
7,931
3,651
0
301
7,586
26,656
0
W
Thanatos
flex06200
Thanatos
901
288
0
7,925
8,292
3,473
0
1,213
6,997
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
25,207
396
Minions Killed
219
0
Camps Cleared
0
1,034,472
Distance Traveled
1,027,327
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,260
355
20
2
0
232,677
0
L
Loki
5,037
420
50
4
0
190,556
2
L
Nu Wa
5,467
456
52
4
0
201,267
2
W
Chaac
6,947
579
84
7
0
235,583
7
L
Skadi
5,137
428
49
4
0
198,583
2
W
Rama
6,201
517
57
5
0
190,842
0
W
Sol
7,218
602
125
10
0
169,173
0
L
Anubis
5,306
442
48
4
0
204,244
1
W
Cerberus
5,762
480
49
4
0
222,329
0
W
Thanatos
6,011
501
81
7
0
216,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role