Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Hypesteria
Nemesis
Level 153
God Stats
1W - 0L
1,252 SR
Queue Stats
11W - 7L
1,642 Elo+
Party 1
Olorun
Olorun
Wilfy88
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 120L
1,698 Elo+
Solo
Team Averages
Level 130
1,417 SR
1,613 Elo+

VS

Team Averages
Level 148
1,533 SR
1,576 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Connorblade
Horus
Level 157
God Stats
2W - 2L
1,717 SR
Queue Stats
344W - 349L
1,596 Elo+
Solo
Apollo
Apollo
Tibault
Apollo
Level 160
God Stats
3W - 9L
1,383 SR
Queue Stats
970W - 923L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 0 / 5
8,212
684
8,222
14,102
14,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Hypesteria
Nemesis
12
2 / 2 / 1
8,001
667
8,261
14,665
7,716
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Olorun
Wilfy88
Olorun
14
3 / 0 / 2
8,731
728
15,029
12,784
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 2 / 2
7,171
598
16,992
6,578
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
7,251
604
9,798
15,738
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Tibault
Apollo
12
1 / 3 / 1
7,783
649
7,698
13,958
6,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
2
2
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Thoth
 
Thoth
0
2
2
0.5
L
1
0
1
1.5
W
Nemesis
Hypesteria
Nemesis
2
2
1
1.25
L
Apollo
Tibault
Apollo
1
3
1
0.5
W
Olorun
Wilfy88
Olorun
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
34,488
41,551
Taken
36,274
30,253
Mitigated
23,483
21,039
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,222
3,235
3,833
6,599
14,102
14,801
654
6,278
7,518
20,964
5,547
L
Thoth
 
Thoth
16,992
324
0
647
6,578
2,503
0
3,306
3,272
40,617
0
L
9,798
4,179
1,358
3,865
15,738
14,724
0
8,506
7,232
0
13,313
W
Nemesis
Hypesteria
Nemesis
8,261
2,234
0
3,376
14,665
7,716
1,529
4,869
9,582
0
25,766
L
Apollo
Tibault
Apollo
7,698
5,197
0
2,709
13,958
6,256
1,265
8,112
5,846
0
24,481
W
Olorun
Wilfy88
Olorun
15,029
8,317
1,459
5,772
12,784
7,736
1,369
6,247
6,355
45,448
5,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
22,205
133
Minions Killed
129
9
Camps Cleared
1
688,407
Distance Traveled
711,538
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,212
684
33
3
1
206,789
5
L
Thoth
7,171
598
52
4
1
255,266
6
L
Horus
7,251
604
18
2
0
235,608
1
W
Nemesis
8,001
667
24
2
3
251,696
1
L
Apollo
7,783
649
59
5
0
220,664
4
W
Olorun
8,731
728
76
6
5
229,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role