Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Caedis
Jing Wei
Level 158
God Stats
1W - 0L
1,449 SR
Queue Stats
86W - 99L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
lowrezbad
Cu Chulainn
Level 109
God Stats
6W - 5L
1,504 SR
Queue Stats
207W - 122L
1,738 Elo+
Solo
Team Averages
Level 131
1,484 SR
1,600 Elo+

VS

Team Averages
Level 105
1,569 SR
1,536 Elo+
Cthulhu
Cthulhu
Jungler2022
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,388 Elo+
Solo
Sol
Sol
effusi0
Sol
Level 117
God Stats
35W - 40L
1,551 SR
Queue Stats
91W - 128L
1,465 Elo+
Solo
Thor
Thor
xFireFisTx
Thor
Level 160
God Stats
6W - 3L
1,655 SR
Queue Stats
255W - 147L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 4 / 5
11,704
780
14,535
17,343
10,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Caedis
Jing Wei
16
4 / 3 / 11
11,604
774
14,363
14,572
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
lowrezbad
Cu Chulainn
16
8 / 4 / 7
11,778
785
20,155
21,200
21,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jungler2022
Cthulhu
9
0 / 4 / 3
8,251
550
2,977
9,676
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
17
8 / 7 / 2
11,965
798
16,485
23,168
10,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 7 / 7
10,663
711
14,997
21,003
14,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
11
11
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
4
5
2.13
W
Jing Wei
Caedis
Jing Wei
4
3
11
3.17
L
Cthulhu
Jungler2022
Cthulhu
0
4
3
0.38
L
Sol
8
7
2
1.29
W
Cu Chulainn
lowrezbad
Cu Chulainn
8
4
7
2.88
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
34,459
53,115
Taken
53,847
38,238
Mitigated
31,860
17,498
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,535
1,806
1,819
7,086
17,343
10,022
1,057
6,501
10,842
45,482
0
W
Jing Wei
Caedis
Jing Wei
14,363
10,928
0
5,216
14,572
6,618
824
6,723
7,849
0
60,167
L
Cthulhu
Jungler2022
Cthulhu
2,977
691
177
1,236
9,676
6,576
0
3,164
6,512
5,680
0
L
Sol
16,485
8,393
0
9,507
23,168
10,630
0
6,089
17,079
47,980
0
W
Cu Chulainn
lowrezbad
Cu Chulainn
20,155
5,118
0
3,377
21,200
21,598
635
6,694
14,506
0
49,489
L
14,997
5,208
0
3,347
21,003
14,654
0
5,596
15,407
0
42,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
30,879
183
Minions Killed
130
8
Camps Cleared
5
830,216
Distance Traveled
483,994
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,704
780
82
5
3
265,067
2
W
Jing Wei
11,604
774
57
4
4
290,430
3
L
Cthulhu
8,251
550
9
1
1
61,220
0
L
Sol
11,965
798
69
5
1
225,287
2
W
Cu Chulainn
11,778
785
44
3
1
274,719
2
L
Thor
10,663
711
52
3
3
197,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role