Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Emilio31fcb
Loki
Level 116
God Stats
3W - 2L
1,577 SR
Queue Stats
23W - 30L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
SpiderMan_GOOP
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,372 Elo+
Party 3
Yemoja
Yemoja
TheGrimReaper17-
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
YebAt LiTsO
Tyr
Level 56
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,445 SR
1,468 Elo+

VS

Team Averages
Level 99
1,501 SR
1,470 Elo+
Ares
Ares
El Forastero99
Ares
Level 124
God Stats
5W - 3L
1,418 SR
Queue Stats
125W - 105L
1,535 Elo+
Party 1
Mulan
Mulan
ElGabousky
Mulan
Level 114
God Stats
9W - 14L
1,423 SR
Queue Stats
255W - 229L
1,460 Elo+
Party 1
Kali
Kali
ElTacoAtomico
Kali
Level 117
God Stats
9W - 5L
1,622 SR
Queue Stats
155W - 161L
1,518 Elo+
Party 1
Pele
Pele
Infinity BL4ZE
Pele
Level 31
God Stats
4W - 7L
1,289 SR
Queue Stats
25W - 24L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoboQueen
Morgan Le Fay
Level 109
God Stats
6W - 5L
1,752 SR
Queue Stats
69W - 70L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 1
5,772
481
6,666
5,717
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 0
6,422
535
1,316
6,703
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 1
5,527
461
4,063
6,440
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
4,725
394
1,244
6,495
3,908
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 6 / 3
4,883
407
5,087
10,421
5,852
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
7,268
606
4,477
8,551
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
11
2 / 1 / 0
6,573
548
3,197
5,464
2,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 1
6,978
582
7,014
9,963
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 4
5,721
477
3,199
8,507
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
LoboQueen
Morgan Le Fay
12
2 / 1 / 2
6,697
558
7,629
5,485
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
10
10
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
2
0
7
5.5
W
Mulan
2
1
0
2
W
4
2
1
2.25
L
2
0
0
2
W
0
0
4
2
W
Morgan Le Fay
LoboQueen
Morgan Le Fay
2
1
2
3
L
0
1
1
0.5
L
1
2
0
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,376
Damage
25,516
35,776
Taken
37,970
16,907
Mitigated
21,752
7,288
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,666
2,719
0
1,378
5,717
2,033
99
372
5,345
0
39,942
W
4,477
410
264
2,249
8,551
7,858
0
918
7,633
21,354
0
W
Mulan
3,197
430
0
1,776
5,464
2,766
648
1,261
4,203
0
39,986
W
7,014
3,547
0
3,636
9,963
5,204
0
404
9,559
0
56,037
L
1,316
140
0
3,492
6,703
2,525
0
1,162
5,541
0
47,842
W
3,199
699
451
2,013
8,507
3,425
0
1,135
7,372
0
39,299
W
Morgan Le Fay
LoboQueen
Morgan Le Fay
7,629
845
0
679
5,485
2,499
0
1,589
3,896
60,107
0
L
4,063
574
77
1,155
6,440
2,589
388
4,404
2,036
42,533
0
L
1,244
576
664
186
6,495
3,908
0
3,435
3,060
7,110
0
L
5,087
824
0
336
10,421
5,852
443
2,733
7,688
0
16,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
33,237
267
Minions Killed
384
0
Camps Cleared
0
1,110,037
Distance Traveled
1,223,894
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,772
481
60
5
0
210,514
3
W
Ares
7,268
606
23
2
0
235,238
2
W
Mulan
6,573
548
71
6
0
238,530
1
W
Kali
6,978
582
103
9
0
254,615
2
L
Loki
6,422
535
93
8
0
261,005
1
W
Pele
5,721
477
77
6
0
265,208
1
W
Morgan Le Fay
6,697
558
110
9
0
230,303
2
L
Nu Wa
5,527
461
85
7
0
205,124
3
L
Yemoja
4,725
394
11
1
0
190,097
0
L
Tyr
4,883
407
18
2
0
243,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role