Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BloatedDolphins
Danzaburou
Level 101
God Stats
21W - 18L
1,456 SR
Queue Stats
191W - 185L
1,365 Elo+
Solo
Tyr
Tyr
Danreper201
Tyr
Level 122
God Stats
6W - 12L
1,494 SR
Queue Stats
23W - 35L
1,402 Elo+
Solo
Lancelot
Lancelot
Rica936
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,415 Elo+
Solo
Poseidon
Poseidon
Wiyleaux
Poseidon
Level 108
God Stats
4W - 3L
1,865 SR
Queue Stats
176W - 194L
1,535 Elo+
Party 1
Team Averages
Level 102
1,563 SR
1,444 Elo+

VS

Team Averages
Level 108
1,471 SR
1,496 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FlatColt2921091
Ah Muzen Cab
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,665 Elo+
Solo
Vamana
Vamana
NiceJorgeXP
Vamana
Level 107
God Stats
3W - 2L
1,387 SR
Queue Stats
262W - 283L
1,400 Elo+
Solo
Fenrir
Fenrir
Trapp Tony
Fenrir
Level 117
God Stats
3W - 9L
1,284 SR
Queue Stats
88W - 76L
1,491 Elo+
Solo
Bacchus
Bacchus
X--BIG--AL--X
Bacchus
Level 122
God Stats
12W - 5L
1,685 SR
Queue Stats
575W - 606L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 3 / 3
6,221
444
5,129
12,101
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
BloatedDolphins
Danzaburou
10
2 / 4 / 5
6,767
483
8,087
11,596
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 0
7,814
558
8,492
10,927
11,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Rica936
Lancelot
9
1 / 6 / 2
5,937
424
5,226
12,873
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Wiyleaux
Poseidon
10
1 / 6 / 1
6,366
455
5,590
9,486
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 0 / 10
8,315
594
9,560
7,308
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
FlatColt2921091
Ah Muzen Cab
11
1 / 2 / 0
6,726
480
4,758
7,544
2,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
3 / 2 / 1
7,775
555
5,734
13,528
7,345
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Trapp Tony
Fenrir
13
12 / 2 / 6
8,745
625
13,605
12,274
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
11
2 / 3 / 10
7,139
510
4,117
10,056
7,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
21
21
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
3
1.17
W
Yu Huang
 
Yu Huang
3
0
10
8
L
Danzaburou
BloatedDolphins
Danzaburou
2
4
5
1.13
L
3
2
0
1.5
W
Ah Muzen Cab
FlatColt2921091
Ah Muzen Cab
1
2
0
0.5
W
Vamana
3
2
1
1.75
L
Lancelot
Rica936
Lancelot
1
6
2
0.33
W
Fenrir
Trapp Tony
Fenrir
12
2
6
7.5
L
Poseidon
Wiyleaux
Poseidon
1
6
1
0.25
W
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,524
Damage
37,774
56,983
Taken
50,710
29,843
Mitigated
27,062
12,573
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,129
1,662
256
1,396
12,101
6,673
0
3,958
8,143
21,270
5,321
W
Yu Huang
 
Yu Huang
9,560
1,965
0
735
7,308
3,287
0
2,305
4,809
75,846
0
L
Danzaburou
BloatedDolphins
Danzaburou
8,087
2,432
0
2,742
11,596
4,191
0
3,425
8,171
0
32,219
L
8,492
1,135
0
3,303
10,927
11,300
56
152
10,775
0
53,897
W
Ah Muzen Cab
FlatColt2921091
Ah Muzen Cab
4,758
996
0
981
7,544
2,966
1,194
584
6,940
0
49,913
W
Vamana
5,734
2,172
0
4,099
13,528
7,345
825
176
13,352
0
52,939
L
Lancelot
Rica936
Lancelot
5,226
1,211
0
2,880
12,873
4,701
0
2,894
9,979
0
29,476
W
Fenrir
Trapp Tony
Fenrir
13,605
4,131
0
1,784
12,274
5,534
0
3,883
8,157
0
49,432
L
Poseidon
Wiyleaux
Poseidon
5,590
414
1
1,995
9,486
2,978
0
3,248
6,238
36,416
0
W
Bacchus
4,117
519
1,882
2,209
10,056
7,930
0
2,495
7,419
14,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
38,700
324
Minions Killed
396
0
Camps Cleared
0
1,265,725
Distance Traveled
1,341,559
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,221
444
47
3
0
240,877
2
W
Yu Huang
8,315
594
129
9
0
260,322
5
L
Danzaburou
6,767
483
67
5
0
236,182
0
L
Tyr
7,814
558
92
7
0
251,452
5
W
Ah Muzen Cab
6,726
480
83
6
0
233,716
3
W
Vamana
7,775
555
99
7
0
270,941
1
L
Lancelot
5,937
424
54
4
0
300,312
0
W
Fenrir
8,745
625
64
5
0
304,029
0
L
Poseidon
6,366
455
64
5
0
236,902
1
W
Bacchus
7,139
510
21
2
0
272,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role