Player Matchup

Morgan Le Fay
Morgan Le Fay
MrBringBacon
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,141 SR
Queue Stats
59W - 45L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
SuperNeonSoldier
Cabrakan
Level 44
God Stats
0W - 2L
1,419 SR
Queue Stats
8W - 8L
1,349 Elo+
Solo
Thor
Thor
TheApocalypse37
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,517 Elo+
Party 2
Team Averages
Level 37
1,353 SR
1,468 Elo+

VS

Team Averages
Level 88
1,698 SR
1,628 Elo+
Guan Yu
Guan Yu
SenseiMuz
Guan Yu
Level 125
God Stats
2W - 1L
1,965 SR
Queue Stats
38W - 20L
1,678 Elo+
Party 1
Thoth
Thoth
T1MEBR1N3R
Thoth
Level 29
God Stats
1W - 0L
1,627 SR
Queue Stats
41W - 22L
1,708 Elo+
Party 1
Jing Wei
Jing Wei
Trumpetier06
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrBringBacon
Morgan Le Fay
13
2 / 4 / 3
8,613
615
14,624
14,687
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 4 / 4
8,355
597
7,267
19,213
25,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 6 / 1
11,072
791
11,969
17,179
7,444
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SenseiMuz
Guan Yu
14
4 / 3 / 7
10,700
764
10,433
20,703
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
16
9 / 3 / 5
11,558
826
18,351
11,491
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Trumpetier06
Jing Wei
14
1 / 5 / 10
9,316
665
14,700
11,882
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
14
14
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
MrBringBacon
Morgan Le Fay
2
4
3
0.88
W
Guan Yu
SenseiMuz
Guan Yu
4
3
7
2.5
L
1
4
4
0.75
W
Thoth
9
3
5
3.83
L
8
6
1
1.42
W
Jing Wei
Trumpetier06
Jing Wei
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
43,484
51,079
Taken
44,076
38,931
Mitigated
24,305
3,113
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
MrBringBacon
Morgan Le Fay
14,624
3,041
0
1,666
14,687
6,224
0
6,287
8,400
33,804
0
W
Guan Yu
SenseiMuz
Guan Yu
10,433
2,433
1,770
7,347
20,703
14,942
417
11,288
9,415
0
19,191
L
7,267
1,833
365
802
19,213
25,263
0
6,808
12,405
12,701
0
W
Thoth
18,351
1,484
0
489
11,491
4,572
964
4,965
6,526
65,622
0
L
11,969
4,176
0
280
17,179
7,444
0
5,412
11,767
0
28,738
W
Jing Wei
Trumpetier06
Jing Wei
14,700
6,287
0
244
11,882
4,791
643
6,099
5,783
0
31,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
31,574
85
Minions Killed
161
1
Camps Cleared
8
695,991
Distance Traveled
778,952
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,613
615
50
4
0
245,140
3
W
Guan Yu
10,700
764
10
1
0
276,151
2
L
Cabrakan
8,355
597
8
1
0
227,702
6
W
Thoth
11,558
826
111
8
6
243,613
0
L
Thor
11,072
791
27
2
1
223,149
2
W
Jing Wei
9,316
665
40
3
2
259,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role