Player Matchup

Erlang Shen
Erlang Shen
ChaosMac52WC
Erlang Shen
Level 152
God Stats
23W - 13L
1,689 SR
Queue Stats
56W - 53L
1,389 Elo+
Party 1
Mulan
Mulan
XxDreadBwoii35xX
Mulan
Level 159
God Stats
10W - 5L
1,622 SR
Queue Stats
73W - 70L
1,480 Elo+
Party 1
Merlin
Merlin
wilkandcookies
Merlin
Level 67
God Stats
4W - 2L
1,397 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,456 Elo+

VS

Team Averages
Level 56
1,415 SR
1,382 Elo+
Hera
Hera
BrotherDior
Hera
Level 65
God Stats
2W - 3L
1,246 SR
Queue Stats
116W - 114L
1,433 Elo+
Solo
Medusa
Medusa
BuBaBroskie
Medusa
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
362W - 348L
1,369 Elo+
Solo
Cthulhu
Cthulhu
QuietGo2Bed
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaosMac52WC
Erlang Shen
16
11 / 1 / 5
10,532
878
20,722
17,360
15,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 2 / 14
9,058
755
11,472
13,295
11,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 2 / 9
9,340
778
9,125
7,515
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,331
694
8,522
10,841
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
13
2 / 5 / 3
8,142
679
6,417
18,384
9,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
QuietGo2Bed
Cthulhu
11
0 / 4 / 3
7,067
589
6,695
17,535
17,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Medusa
2
5
3
0.7
W
Erlang Shen
ChaosMac52WC
Erlang Shen
11
1
5
13.5
L
Cthulhu
QuietGo2Bed
Cthulhu
0
4
3
0.38
W
2
2
14
4.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
21,634
38,170
Taken
46,760
30,962
Mitigated
30,955
10,981
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,522
3,290
212
567
10,841
4,674
0
1,757
9,084
29,912
0
L
Medusa
6,417
2,511
0
557
18,384
9,216
0
5,270
13,114
0
18,509
W
Erlang Shen
ChaosMac52WC
Erlang Shen
20,722
11,230
87
6,046
17,360
15,984
461
7,879
9,481
119
44,300
L
Cthulhu
QuietGo2Bed
Cthulhu
6,695
836
426
1,780
17,535
17,065
0
2,715
14,820
19,656
0
W
11,472
1,862
405
3,274
13,295
11,828
1,008
3,113
10,182
0
37,742
W
9,125
235
0
1,169
7,515
3,150
538
4,701
2,814
36,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
23,540
143
Minions Killed
100
7
Camps Cleared
4
648,271
Distance Traveled
618,279
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,331
694
45
4
2
173,255
2
L
Medusa
8,142
679
39
3
2
209,745
1
W
Erlang Shen
10,532
878
40
3
4
228,976
0
L
Cthulhu
7,067
589
16
1
0
235,279
1
W
Mulan
9,058
755
41
3
2
212,658
4
W
Merlin
9,340
778
62
5
1
206,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role