Player Matchup

Nox
Nox
Kiwiritter7869
Nox
Level 87
God Stats
20W - 11L
1,675 SR
Queue Stats
219W - 244L
1,517 Elo+
Party 1
Ares
Ares
canabisritter
Ares
Level 107
God Stats
1W - 0L
1,659 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 1
Vamana
Vamana
toddyterror
Vamana
Level 68
God Stats
7W - 6L
1,535 SR
Queue Stats
36W - 47L
1,415 Elo+
Solo
Team Averages
Level 87
1,623 SR
1,412 Elo+

VS

Team Averages
Level 141
1,596 SR
1,588 Elo+
Thor
Thor
Its-_DJZort_-
Thor
Level 160
God Stats
5W - 5L
1,591 SR
Queue Stats
219W - 106L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
OtterJohn92
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,379 Elo+
Solo
Achilles
Achilles
XI-_xT3R0x_-IX
Achilles
Level 160
God Stats
7W - 6L
1,696 SR
Queue Stats
280W - 123L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,406
701
9,243
7,697
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 0 / 10
9,292
774
8,806
12,926
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
13
6 / 0 / 5
8,933
744
9,506
12,287
11,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,791
649
8,603
11,294
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
7,193
599
9,421
7,349
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
12
0 / 3 / 1
7,061
588
8,785
15,088
9,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
4
2
8
4
L
0
5
1
0.1
L
Achilles
0
3
1
0.17
W
3
0
10
8
W
Vamana
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
26,809
32,910
Taken
33,731
30,483
Mitigated
18,173
4,006
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,603
2,831
0
519
11,294
5,142
20
5,411
5,883
0
23,133
W
9,243
320
169
819
7,697
4,086
0
1,477
6,220
33,045
0
L
9,421
2,658
0
475
7,349
3,298
36
4,335
3,014
24,516
0
L
Achilles
8,785
3,078
0
3,827
15,088
9,733
0
8,714
6,374
0
25,035
W
8,806
437
0
1,327
12,926
14,797
0
4,931
7,995
20,839
0
W
Vamana
9,506
2,926
0
1,691
12,287
11,600
0
3,218
9,069
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
22,045
131
Minions Killed
109
6
Camps Cleared
4
689,385
Distance Traveled
625,233
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,791
649
44
4
2
210,792
0
W
Nox
8,406
701
61
5
3
224,036
2
L
Nu Wa
7,193
599
38
3
0
194,893
3
L
Achilles
7,061
588
27
2
2
219,548
2
W
Ares
9,292
774
20
2
3
228,972
2
W
Vamana
8,933
744
50
4
0
236,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role