Player Matchup

Chronos
Chronos
Grubulu
Chronos
Level 153
God Stats
11W - 4L
1,707 SR
Queue Stats
118W - 100L
1,518 Elo+
Solo
Raijin
Raijin
Ragnhlidszum
Raijin
Level 154
God Stats
12W - 18L
1,216 SR
Queue Stats
264W - 300L
1,353 Elo+
Solo
Chang'e
Chang'e
SVWpatzeSVW
Chang'e
Level 157
God Stats
3W - 9L
1,268 SR
Queue Stats
356W - 324L
1,537 Elo+
Solo
Artemis
Artemis
SplitZ_Shadw
Artemis
Level 153
God Stats
3W - 4L
1,604 SR
Queue Stats
56W - 51L
1,483 Elo+
Solo
Mulan
Mulan
darkling132326
Mulan
Level 145
God Stats
10W - 12L
1,450 SR
Queue Stats
506W - 498L
1,450 Elo+
Solo
Team Averages
Level 152
1,449 SR
1,468 Elo+

VS

Team Averages
Level 127
1,473 SR
1,465 Elo+
Zeus
Zeus
Cristianlardex_1
Zeus
Level 101
God Stats
6W - 4L
1,593 SR
Queue Stats
73W - 77L
1,446 Elo+
Party 1
Arachne
Arachne
ItZz_MaaGiiKzZ
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,424 Elo+
Solo
Chernobog
Chernobog
Pers1balito
Chernobog
Level 105
God Stats
18W - 15L
1,325 SR
Queue Stats
104W - 115L
1,433 Elo+
Solo
Ganesha
Ganesha
iTz_YiiSuS
Ganesha
Level 147
God Stats
4W - 4L
1,644 SR
Queue Stats
329W - 334L
1,477 Elo+
Solo
Fenrir
Fenrir
tarnicaen
Fenrir
Level 158
God Stats
1W - 3L
1,301 SR
Queue Stats
364W - 332L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Grubulu
Chronos
9
2 / 1 / 4
5,459
546
6,216
7,034
2,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
9
0 / 1 / 0
5,121
512
3,620
4,702
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SVWpatzeSVW
Chang'e
12
5 / 1 / 0
6,902
690
7,269
8,308
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SplitZ_Shadw
Artemis
11
4 / 3 / 2
6,694
669
5,741
8,323
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 0 / 0
5,790
579
3,028
7,129
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,498
550
3,878
5,058
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
5,298
530
4,175
10,739
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Pers1balito
Chernobog
8
2 / 5 / 0
4,820
482
3,043
5,999
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
iTz_YiiSuS
Ganesha
7
1 / 2 / 2
4,909
491
3,726
9,689
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
tarnicaen
Fenrir
9
1 / 3 / 0
5,357
536
4,168
8,701
5,121
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
6
6
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Chronos
Grubulu
Chronos
2
1
4
4
L
1
2
2
1
L
Chernobog
Pers1balito
Chernobog
2
5
0
0.4
W
Raijin
0
1
0
0
W
Chang'e
SVWpatzeSVW
Chang'e
5
1
0
5
W
Artemis
SplitZ_Shadw
Artemis
4
3
2
1.67
W
2
0
0
2
L
Ganesha
iTz_YiiSuS
Ganesha
1
2
2
1
L
Fenrir
tarnicaen
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
18,990
35,496
Taken
40,186
13,564
Mitigated
17,505
14,742
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
261
0
536
5,058
1,711
0
2,209
2,591
33,642
0
W
Chronos
Grubulu
Chronos
6,216
2,671
416
1,606
7,034
2,937
896
1,291
5,743
20,154
2,858
L
4,175
2,850
0
2,055
10,739
3,803
0
2,333
8,200
0
35,632
L
Chernobog
Pers1balito
Chernobog
3,043
2,005
0
246
5,999
1,933
0
2,693
3,218
0
15,405
W
Raijin
3,620
559
0
1,430
4,702
1,511
605
2,689
2,013
26,695
0
W
Chang'e
SVWpatzeSVW
Chang'e
7,269
589
532
5,900
8,308
2,875
0
1,061
7,247
42,716
0
W
Artemis
SplitZ_Shadw
Artemis
5,741
3,135
0
2,479
8,323
2,909
797
858
7,465
0
44,706
W
3,028
298
0
2,379
7,129
3,332
0
1,705
5,424
0
40,352
L
Ganesha
iTz_YiiSuS
Ganesha
3,726
420
0
3,206
9,689
4,937
0
3,726
5,807
12,999
0
L
Fenrir
tarnicaen
Fenrir
4,168
805
0
1,221
8,701
5,121
0
4,152
4,263
0
32,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
25,882
334
Minions Killed
232
0
Camps Cleared
0
947,808
Distance Traveled
1,026,225
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,498
550
67
7
0
195,723
0
W
Chronos
5,459
546
34
3
0
188,438
1
L
Arachne
5,298
530
61
6
0
235,148
0
L
Chernobog
4,820
482
26
3
0
183,339
2
W
Raijin
5,121
512
50
5
0
190,227
3
W
Chang'e
6,902
690
88
9
0
180,465
2
W
Artemis
6,694
669
84
8
0
167,022
1
W
Mulan
5,790
579
78
8
0
221,656
3
L
Ganesha
4,909
491
6
1
0
207,647
1
L
Fenrir
5,357
536
72
7
0
204,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role