Player Matchup

Ymir
Ymir
Silver III
Ayo DevvY
Ymir
Silver III
Level 155
God Stats
1W - 1L
1,237 SR
Queue Stats
304W - 322L
995 MMR
Solo
Khepri
Khepri
Silver II
JerrySMBX18
Khepri
Silver II
Level 123
God Stats
1W - 2L
1,449 SR
Queue Stats
27W - 34L
992 MMR
Solo
Chiron
Chiron
Silver III
NastyNateSNF
Chiron
Silver III
Level 64
God Stats
4W - 6L
1,375 SR
Queue Stats
27W - 33L
1,067 MMR
Solo
Hades
Hades
Silver I
spartacus_MRF
Hades
Silver I
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
574W - 594L
1,090 MMR
Solo
Neith
Neith
Silver II
tira_alusivo1
Neith
Silver II
Level 83
God Stats
2W - 1L
1,677 SR
Queue Stats
152W - 156L
1,053 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,448 SR
1,039 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,546 SR
1,038 MMR
Poseidon
Poseidon
Silver V
Il Manny lI
Poseidon
Silver V
Level 88
God Stats
7W - 10L
1,561 SR
Queue Stats
49W - 58L
1,093 MMR
Solo
Yemoja
Yemoja
Silver II
KaWaiilittle
Yemoja
Silver II
Level 158
God Stats
14W - 7L
1,697 SR
Queue Stats
254W - 280L
1,032 MMR
Solo
Artemis
Artemis
Silver II
Mandito203
Artemis
Silver II
Level 107
God Stats
4W - 5L
1,639 SR
Queue Stats
239W - 233L
1,069 MMR
Solo
Mulan
Mulan
Bronze IV
alex215cobb
Mulan
Bronze IV
Level 125
God Stats
0W - 2L
1,352 SR
Queue Stats
8W - 19L
1,038 MMR
Solo
Bellona
Bellona
Silver III
ur_girl_love__me
Bellona
Silver III
Level 101
God Stats
2W - 3L
1,480 SR
Queue Stats
81W - 94L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
8 / 2 / 4
9,724
572
11,025
12,960
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
12
1 / 0 / 4
7,983
470
4,094
7,374
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
3 / 3 / 4
8,160
480
5,386
11,443
4,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 0 / 2
8,436
496
6,995
7,591
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 3
9,214
542
9,783
11,715
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bans
King ArthurCabrakanNu WaAtlas

VS

Bans
Ah Muzen CabKaliCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Il Manny lI
Poseidon
15
4 / 3 / 1
9,202
541
8,586
7,770
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 4 / 5
7,743
455
5,824
12,378
10,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Mandito203
Artemis
7
2 / 2 / 2
6,385
376
4,824
6,658
2,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 4
7,447
438
4,820
13,946
6,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
8,398
494
4,756
13,234
14,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
7
7
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
2
4
5
L
Poseidon
Il Manny lI
Poseidon
4
3
1
1.5
W
Khepri
1
0
4
3
L
Yemoja
0
4
5
0.63
L
Artemis
Mandito203
Artemis
2
2
2
1.5
W
Chiron
3
3
4
1.67
L
0
5
4
0.4
W
3
0
2
4
W
2
2
3
1.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
28,810
51,083
Taken
53,986
32,754
Mitigated
37,048
19,468
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,025
3,063
0
4,078
12,960
7,837
38
2,611
10,349
68,663
0
L
Poseidon
Il Manny lI
Poseidon
8,586
1,874
0
2,472
7,770
3,194
0
4,741
3,029
76,818
0
W
Khepri
4,094
371
0
1,406
7,374
8,085
674
2,783
4,591
24,986
0
L
Yemoja
5,824
724
1,141
1,734
12,378
10,306
0
6,143
6,235
42,264
0
L
Artemis
Mandito203
Artemis
4,824
2,252
0
2,413
6,658
2,235
21
2,720
3,938
0
21,434
W
Chiron
5,386
2,578
1,063
4,098
11,443
4,722
458
4,643
6,800
0
50,020
L
4,820
1,502
1
5,117
13,946
6,865
0
6,389
7,557
0
50,086
W
6,995
358
75
3,042
7,591
5,692
579
2,863
4,728
52,580
0
W
9,783
3,746
0
5,706
11,715
6,418
3,240
1,510
10,205
0
69,211
L
4,756
1,575
0
4,557
13,234
14,448
828
2,121
11,113
0
54,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
39,175
455
Minions Killed
419
0
Camps Cleared
0
1,446,366
Distance Traveled
1,408,287
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,724
572
112
7
0
302,830
3
L
Poseidon
9,202
541
134
8
0
334,075
3
W
Khepri
7,983
470
35
2
0
313,357
5
L
Yemoja
7,743
455
53
3
0
273,848
2
L
Artemis
6,385
376
27
2
0
178,786
1
W
Chiron
8,160
480
90
5
0
245,895
4
L
Mulan
7,447
438
80
5
0
307,197
1
W
Hades
8,436
496
101
6
0
293,720
2
W
Neith
9,214
542
117
7
0
290,564
3
L
Bellona
8,398
494
125
7
0
314,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role