Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chantlex
Ah Muzen Cab
Level 160
God Stats
158W - 160L
1,573 SR
Queue Stats
221W - 228L
1,583 Elo+
Solo
Ah Puch
Ah Puch
GabooTime
Ah Puch
Level 106
God Stats
32W - 20L
1,586 SR
Queue Stats
269W - 263L
1,575 Elo+
Solo
Tyr
Tyr
Van1X
Tyr
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
69W - 56L
1,623 Elo+
Solo
Team Averages
Level 141
1,481 SR
1,594 Elo+

VS

Team Averages
Level 102
1,500 SR
1,394 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Sereo
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,341 Elo+
Party 1
Zeus
Zeus
vitingo98
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chantlex
Ah Muzen Cab
13
4 / 1 / 6
7,937
794
7,570
6,937
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
GabooTime
Ah Puch
11
1 / 0 / 9
7,034
703
9,073
6,152
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Van1X
Tyr
13
7 / 1 / 4
7,995
800
9,948
9,101
7,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 5 / 0
7,508
751
9,191
12,678
7,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Sereo
Sobek
8
0 / 1 / 0
6,133
613
3,334
8,875
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
9
0 / 6 / 1
6,020
602
3,653
8,824
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
0
0.4
W
Ah Muzen Cab
Chantlex
Ah Muzen Cab
4
1
6
7
W
Ah Puch
GabooTime
Ah Puch
1
0
9
5.5
L
Sobek
Sereo
Sobek
0
1
0
0
W
Tyr
Van1X
Tyr
7
1
4
9
L
Zeus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
16,178
22,190
Taken
30,377
12,526
Mitigated
17,127
9,730
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,191
2,352
164
4,353
12,678
7,116
0
3,436
8,976
0
29,322
W
Ah Muzen Cab
Chantlex
Ah Muzen Cab
7,570
3,074
0
2,438
6,937
2,719
810
1,571
5,366
0
37,851
W
Ah Puch
GabooTime
Ah Puch
9,073
304
0
3,976
6,152
2,321
185
1,879
4,273
16,330
0
L
Sobek
Sereo
Sobek
3,334
373
0
2,090
8,875
7,102
0
2,712
5,853
4,630
0
W
Tyr
Van1X
Tyr
9,948
2,555
0
3,316
9,101
7,486
0
3,901
5,200
0
18,899
L
Zeus
3,653
1,209
0
590
8,824
2,909
0
2,773
5,715
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
19,661
110
Minions Killed
92
6
Camps Cleared
3
601,028
Distance Traveled
527,285
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,508
751
53
5
1
192,438
2
W
Ah Muzen Cab
7,937
794
65
7
2
183,026
1
W
Ah Puch
7,034
703
25
3
2
205,246
5
L
Sobek
6,133
613
13
1
1
186,990
0
W
Tyr
7,995
800
20
2
2
212,756
5
L
Zeus
6,020
602
26
3
1
147,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role