Player Matchup

Gilgamesh
Gilgamesh
ChemisTTTT
Gilgamesh
Level 17
God Stats
0W - 3L
1,208 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 3
Charybdis
Charybdis
Shamaan86
Charybdis
Level 29
God Stats
2W - 2L
1,607 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VetalMetal
Kumbhakarna
Level 43
God Stats
3W - 3L
1,347 SR
Queue Stats
12W - 16L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
Vondze
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 3
Osiris
Osiris
егрррррррр
Osiris
Level 48
God Stats
7W - 6L
1,290 SR
Queue Stats
31W - 47L
1,366 Elo+
Solo
Team Averages
Level 39
1,390 SR
1,391 Elo+

VS

Team Averages
Level 52
1,591 SR
1,499 Elo+
Eset
Eset
 
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Gentasu
Cliodhna
Level 66
God Stats
35W - 26L
1,593 SR
Queue Stats
113W - 99L
1,492 Elo+
Party 2
Horus
Horus
PIsDontChaseMe
Horus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 95L
1,486 Elo+
Party 2
Bacchus
Bacchus
Rhovaa
Bacchus
Level 25
God Stats
33W - 20L
1,864 SR
Queue Stats
67W - 47L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trandossian
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 101L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChemisTTTT
Gilgamesh
17
4 / 5 / 0
11,345
473
10,845
22,801
19,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Shamaan86
Charybdis
18
1 / 7 / 1
11,090
462
7,837
21,506
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
VetalMetal
Kumbhakarna
13
0 / 6 / 2
9,254
386
7,213
26,895
28,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Vondze
Ah Puch
15
0 / 7 / 3
9,954
415
10,707
19,023
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 3
10,830
451
8,294
33,223
21,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 2 / 9
13,420
559
10,860
10,309
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Gentasu
Cliodhna
19
9 / 0 / 13
13,183
549
22,740
21,682
17,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 1 / 9
13,774
574
17,811
23,932
22,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
Rhovaa
Bacchus
15
2 / 0 / 21
12,240
510
11,678
19,716
30,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
trandossian
Ah Muzen Cab
19
6 / 4 / 11
13,210
550
23,418
17,278
8,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
7
Kills
28
29
Deaths
7
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
9
3.25
L
Gilgamesh
ChemisTTTT
Gilgamesh
4
5
0
0.8
W
Cliodhna
Gentasu
Cliodhna
9
0
13
15.5
W
9
1
9
13.5
W
Bacchus
Rhovaa
Bacchus
2
0
21
12.5
L
Charybdis
Shamaan86
Charybdis
1
7
1
0.21
L
Kumbhakarna
VetalMetal
Kumbhakarna
0
6
2
0.17
L
Ah Puch
Vondze
Ah Puch
0
7
3
0.21
W
Ah Muzen Cab
trandossian
Ah Muzen Cab
6
4
11
2.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,896
Damage
86,507
123,448
Taken
92,917
86,824
Mitigated
85,586
26,164
Healing
35,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,860
1,196
2,526
2,530
10,309
5,166
2,750
1,875
8,434
94,738
0
L
Gilgamesh
ChemisTTTT
Gilgamesh
10,845
3,342
0
2,326
22,801
19,694
0
6,241
16,560
0
68,176
W
Cliodhna
Gentasu
Cliodhna
22,740
2,028
0
10,527
21,682
17,884
797
3,793
17,889
0
117,420
W
17,811
10,200
3,514
9,240
23,932
22,782
876
8,981
14,951
0
93,476
W
Bacchus
Rhovaa
Bacchus
11,678
1,271
0
2,902
19,716
30,917
204
6,329
13,387
31,134
0
L
Charybdis
Shamaan86
Charybdis
7,837
4,491
0
6,697
21,506
8,689
5,356
3,147
18,359
0
112,446
L
Kumbhakarna
VetalMetal
Kumbhakarna
7,213
709
0
2,329
26,895
28,488
240
5,878
21,017
28,914
0
L
Ah Puch
Vondze
Ah Puch
10,707
653
0
3,113
19,023
8,781
52
2,682
16,341
61,950
0
W
Ah Muzen Cab
trandossian
Ah Muzen Cab
23,418
9,904
0
4,308
17,278
8,837
5,200
4,212
13,066
0
119,778
L
8,294
4,398
0
11,699
33,223
21,172
1,272
5,188
28,035
0
95,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
65,827
578
Minions Killed
604
0
Camps Cleared
0
2,102,460
Distance Traveled
2,345,014
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,420
559
172
7
0
453,343
5
L
Gilgamesh
11,345
473
119
5
0
456,363
4
W
Cliodhna
13,183
549
112
5
0
512,724
2
W
Horus
13,774
574
150
6
0
480,878
4
W
Bacchus
12,240
510
38
2
0
451,247
10
L
Charybdis
11,090
462
203
8
0
350,537
6
L
Kumbhakarna
9,254
386
31
1
0
436,537
6
L
Ah Puch
9,954
415
92
4
0
418,851
2
W
Ah Muzen Cab
13,210
550
132
6
0
446,822
2
L
Osiris
10,830
451
133
6
0
440,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role