Player Matchup

Danzaburou
Danzaburou
Fashioon7
Danzaburou
Level 55
God Stats
11W - 17L
1,493 SR
Queue Stats
263W - 297L
1,448 Elo+
Party 2
Bacchus
Bacchus
IBillyGOATI
Bacchus
Level 25
God Stats
3W - 4L
1,172 SR
Queue Stats
188W - 155L
1,533 Elo+
Party 1
Scylla
Scylla
Kowamy
Scylla
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 74L
1,574 Elo+
Solo
Achilles
Achilles
elpipazzo
Achilles
Level 26
God Stats
4W - 2L
1,609 SR
Queue Stats
185W - 200L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
wallington51
Sylvanus
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
267W - 193L
1,601 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,526 Elo+

VS

Team Averages
Level 35
1,483 SR
1,347 Elo+
Yu Huang
Yu Huang
DarcikBC
Yu Huang
Level 35
God Stats
1W - 3L
1,182 SR
Queue Stats
32W - 36L
1,266 Elo+
Solo
Thanatos
Thanatos
Gatoazul216
Thanatos
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 153L
1,307 Elo+
Solo
Horus
Horus
GonnaGetchaGood
Horus
Level 43
God Stats
17W - 5L
1,733 SR
Queue Stats
54W - 43L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Kinlinn
Heimdallr
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,326 Elo+
Party 3
Bacchus
Bacchus
Mrpando495
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fashioon7
Danzaburou
9
2 / 2 / 3
5,481
548
3,829
6,713
2,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
IBillyGOATI
Bacchus
8
3 / 2 / 3
5,677
568
4,554
7,877
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Kowamy
Scylla
10
2 / 1 / 1
6,131
613
3,660
5,176
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
elpipazzo
Achilles
9
1 / 3 / 1
5,501
550
3,177
8,018
4,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
wallington51
Sylvanus
10
3 / 1 / 4
5,923
592
4,730
6,067
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarcikBC
Yu Huang
9
0 / 3 / 0
5,111
511
2,517
6,299
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Gatoazul216
Thanatos
9
4 / 1 / 1
5,998
600
4,918
8,979
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 1
5,605
561
4,069
5,702
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
Kinlinn
Heimdallr
8
2 / 3 / 1
5,115
512
6,404
7,103
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mrpando495
Bacchus
8
1 / 3 / 2
5,495
550
3,151
7,267
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
8
9
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DarcikBC
Yu Huang
0
3
0
0
W
Danzaburou
Fashioon7
Danzaburou
2
2
3
1.75
L
Thanatos
Gatoazul216
Thanatos
4
1
1
4.5
L
1
1
1
1.5
W
Bacchus
IBillyGOATI
Bacchus
3
2
3
2.25
L
Heimdallr
Kinlinn
Heimdallr
2
3
1
0.83
W
Scylla
Kowamy
Scylla
2
1
1
2.5
L
Bacchus
Mrpando495
Bacchus
1
3
2
0.67
W
Achilles
elpipazzo
Achilles
1
3
1
0.5
W
Sylvanus
wallington51
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
21,059
33,851
Taken
35,350
17,410
Mitigated
16,110
10,439
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DarcikBC
Yu Huang
2,517
280
0
422
6,299
2,295
23
3,404
2,733
36,138
0
W
Danzaburou
Fashioon7
Danzaburou
3,829
1,702
0
1,772
6,713
2,332
1,176
1,550
5,163
0
34,214
L
Thanatos
Gatoazul216
Thanatos
4,918
1,573
0
8,318
8,979
3,741
0
2,806
6,073
0
40,129
L
4,069
2,414
75
2,808
5,702
2,510
0
79
5,623
0
29,774
W
Bacchus
IBillyGOATI
Bacchus
4,554
1,710
193
2,624
7,877
6,190
0
1,601
6,276
14,328
0
L
Heimdallr
Kinlinn
Heimdallr
6,404
4,183
0
1,364
7,103
2,467
142
2,812
4,291
0
35,623
W
Scylla
Kowamy
Scylla
3,660
600
0
500
5,176
1,520
0
1,214
3,962
36,830
0
L
Bacchus
Mrpando495
Bacchus
3,151
802
97
1,819
7,267
5,097
0
2,922
4,345
10,491
0
W
Achilles
elpipazzo
Achilles
3,177
1,853
0
1,599
8,018
4,029
0
0
8,018
0
26,014
W
Sylvanus
wallington51
Sylvanus
4,730
1,562
588
3,163
6,067
3,339
0
1,303
4,764
24,273
9,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
27,324
278
Minions Killed
279
0
Camps Cleared
0
938,027
Distance Traveled
928,875
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,111
511
62
6
0
183,666
1
W
Danzaburou
5,481
548
57
6
0
167,482
1
L
Thanatos
5,998
600
72
7
0
217,644
3
L
Horus
5,605
561
67
7
0
140,833
1
W
Bacchus
5,677
568
26
3
0
210,957
1
L
Heimdallr
5,115
512
62
6
0
172,302
3
W
Scylla
6,131
613
79
8
0
189,669
1
L
Bacchus
5,495
550
16
2
0
214,430
4
W
Achilles
5,501
550
54
5
0
158,601
3
W
Sylvanus
5,923
592
62
6
0
211,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role