Player Matchup

Tyr
Tyr
CetlicDopey
Tyr
Level 29
God Stats
6W - 13L
1,210 SR
Queue Stats
8W - 17L
1,110 Elo+
Party 1
Mercury
Mercury
Djstreaks
Mercury
Level 64
God Stats
2W - 5L
1,342 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Agni
Agni
Dr BROOKLYN 87
Agni
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,122 Elo+
Solo
Apollo
Apollo
Oihuk
Apollo
Level 42
God Stats
3W - 5L
1,397 SR
Queue Stats
62W - 81L
1,286 Elo+
Party 1
Atlas
Atlas
PixelatedTTV
Atlas
Level 59
God Stats
5W - 6L
1,101 SR
Queue Stats
114W - 131L
1,344 Elo+
Solo
Team Averages
Level 58
1,310 SR
1,229 Elo+

VS

Team Averages
Level 48
1,461 SR
1,152 Elo+
Cerberus
Cerberus
KRAZY_FAINTZ
Cerberus
Level 23
God Stats
2W - 2L
1,528 SR
Queue Stats
140W - 242L
922 Elo+
Party 2
Fenrir
Fenrir
Mastodon103
Fenrir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 303L
1,388 Elo+
Solo
Rama
Rama
Nakz101
Rama
Level 25
God Stats
1W - 4L
1,275 SR
Queue Stats
2W - 31L
1,007 Elo+
Party 2
King Arthur
King Arthur
oCHANCHO_
King Arthur
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 358L
1,098 Elo+
Party 2
Yu Huang
Yu Huang
rainxzyy
Yu Huang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,568
612
9,246
11,447
13,231
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Djstreaks
Mercury
10
1 / 2 / 1
6,203
443
3,132
9,636
3,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 0
6,726
480
3,478
7,504
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Oihuk
Apollo
12
5 / 1 / 1
7,527
538
10,658
8,791
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 4
7,054
504
5,002
8,773
6,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KRAZY_FAINTZ
Cerberus
8
0 / 3 / 0
5,438
388
2,266
14,752
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
2 / 2 / 0
6,743
482
4,596
11,376
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Nakz101
Rama
8
0 / 2 / 0
5,171
369
3,007
7,109
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
oCHANCHO_
King Arthur
10
1 / 5 / 0
5,496
393
2,944
13,178
9,594
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
rainxzyy
Yu Huang
13
1 / 0 / 0
7,354
525
4,051
6,419
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
4
5
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Mercury
Djstreaks
Mercury
1
2
1
0.75
W
0
2
0
0
L
Cerberus
KRAZY_FAINTZ
Cerberus
0
3
0
0
L
Fenrir
2
2
0
1
L
Rama
Nakz101
Rama
0
2
0
0
W
Apollo
Oihuk
Apollo
5
1
1
5.5
W
0
0
4
2
L
King Arthur
oCHANCHO_
King Arthur
1
5
0
0.2
L
Yu Huang
rainxzyy
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
16,864
46,151
Taken
52,834
29,046
Mitigated
28,542
10,716
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,246
1,008
0
4,050
11,447
13,231
1,339
0
11,447
0
57,954
W
Mercury
Djstreaks
Mercury
3,132
1,469
0
65
9,636
3,616
0
795
8,797
0
36,314
W
3,478
230
0
1,740
7,504
2,787
0
3,022
4,292
48,428
0
L
Cerberus
KRAZY_FAINTZ
Cerberus
2,266
209
0
3,135
14,752
8,786
0
2,869
11,883
22,397
0
L
Fenrir
4,596
737
0
5,417
11,376
4,822
0
483
10,893
0
51,537
L
Rama
Nakz101
Rama
3,007
2,359
0
1,820
7,109
2,395
0
1,650
5,459
0
20,693
W
Apollo
Oihuk
Apollo
10,658
7,319
0
1,898
8,791
3,253
1,326
755
8,036
0
58,918
W
5,002
2,330
1,806
1,157
8,773
6,159
0
1,511
7,262
26,383
0
L
King Arthur
oCHANCHO_
King Arthur
2,944
806
0
299
13,178
9,594
0
0
13,178
0
22,662
L
Yu Huang
rainxzyy
Yu Huang
4,051
538
0
836
6,419
2,945
586
3,478
2,941
48,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
30,202
376
Minions Killed
335
0
Camps Cleared
0
1,250,877
Distance Traveled
1,193,463
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,568
612
105
8
0
259,756
0
W
Mercury
6,203
443
58
4
0
260,626
1
W
Agni
6,726
480
78
6
0
223,755
0
L
Cerberus
5,438
388
69
5
0
227,712
0
L
Fenrir
6,743
482
93
7
0
292,970
0
L
Rama
5,171
369
30
2
0
182,219
0
W
Apollo
7,527
538
98
7
0
256,438
1
W
Atlas
7,054
504
37
3
0
250,302
0
L
King Arthur
5,496
393
32
2
0
256,194
0
L
Yu Huang
7,354
525
111
8
0
234,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role