Player Matchup

Nox
Nox
 
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaDoris
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 88L
1,716 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
david_gurtsiev87
Morgan Le Fay
Level 157
God Stats
8W - 14L
1,181 SR
Queue Stats
683W - 661L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
edwinavrilfan
Gilgamesh
Level 28
God Stats
2W - 4L
1,272 SR
Queue Stats
288W - 267L
1,597 Elo+
Party 2
Sol
Sol
joelaags
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Solo
Team Averages
Level 48
1,391 SR
1,533 Elo+

VS

Team Averages
Level 153
1,594 SR
1,591 Elo+
Poseidon
Poseidon
JUBJB
Poseidon
Level 160
God Stats
3W - 1L
1,713 SR
Queue Stats
201W - 120L
1,548 Elo+
Party 1
Fenrir
Fenrir
い天然呆
Fenrir
Level 160
God Stats
1W - 0L
1,625 SR
Queue Stats
30W - 13L
1,680 Elo+
Party 1
Hachiman
Hachiman
倾城丶梦
Hachiman
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 69L
1,619 Elo+
Party 1
Chronos
Chronos
凝若杳湮丶
Chronos
Level 151
God Stats
2W - 0L
1,738 SR
Queue Stats
185W - 121L
1,540 Elo+
Party 1
Sol
Sol
才近中秋月已冰鸦青幕挂一团冰
Sol
Level 160
God Stats
4W - 1L
1,394 SR
Queue Stats
195W - 128L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 8 / 5
9,866
658
7,418
13,236
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
DaDoris
Ah Muzen Cab
15
1 / 7 / 7
8,883
592
11,211
15,686
8,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
david_gurtsiev87
Morgan Le Fay
16
3 / 8 / 4
9,882
659
13,379
14,812
8,346
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
edwinavrilfan
Gilgamesh
17
3 / 7 / 6
11,140
743
11,780
20,452
24,090
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 4 / 6
9,454
630
8,573
11,716
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JUBJB
Poseidon
17
6 / 4 / 14
10,726
715
10,119
11,008
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
10 / 4 / 15
11,850
790
11,075
21,012
24,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
倾城丶梦
Hachiman
17
1 / 2 / 17
10,255
684
8,436
9,864
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 21
12,483
832
17,604
18,646
10,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 1 / 17
11,638
776
19,757
13,273
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
11
Kills
34
34
Deaths
12
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
8
5
0.69
L
Ah Muzen Cab
DaDoris
Ah Muzen Cab
1
7
7
0.64
W
Poseidon
JUBJB
Poseidon
6
4
14
3.25
L
Morgan Le Fay
david_gurtsiev87
Morgan Le Fay
3
8
4
0.63
L
Gilgamesh
edwinavrilfan
Gilgamesh
3
7
6
0.86
L
1
4
6
1
W
Fenrir
10
4
15
4.38
W
Hachiman
倾城丶梦
Hachiman
1
2
17
4.75
W
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,361
Damage
66,991
75,902
Taken
73,803
54,090
Mitigated
54,028
13,308
Healing
32,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,418
1,311
0
1,109
13,236
6,981
144
8,445
4,791
19,280
0
L
Ah Muzen Cab
DaDoris
Ah Muzen Cab
11,211
3,362
856
2,597
15,686
8,666
205
10,298
5,388
0
23,021
W
Poseidon
JUBJB
Poseidon
10,119
630
357
1,764
11,008
5,434
1,291
5,246
5,762
27,345
0
L
Morgan Le Fay
david_gurtsiev87
Morgan Le Fay
13,379
1,461
785
1,347
14,812
8,346
66
9,535
5,277
28,365
0
L
Gilgamesh
edwinavrilfan
Gilgamesh
11,780
1,636
569
2,279
20,452
24,090
48
10,697
9,755
0
17,384
L
8,573
452
0
3,766
11,716
6,007
0
8,826
2,890
25,292
0
W
Fenrir
11,075
1,373
3,785
5,827
21,012
24,633
184
6,578
14,434
713
16,803
W
Hachiman
倾城丶梦
Hachiman
8,436
3,008
399
826
9,864
5,800
1,051
5,175
4,689
0
22,454
W
17,604
5,946
3,087
8,761
18,646
10,823
2,877
7,936
10,710
42,734
0
W
19,757
2,017
1,359
5,906
13,273
7,338
2,829
4,435
8,838
38,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
56,952
125
Minions Killed
205
0
Camps Cleared
0
1,170,689
Distance Traveled
1,369,308
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,866
658
40
3
0
233,360
3
L
Ah Muzen Cab
8,883
592
16
1
0
234,272
1
W
Poseidon
10,726
715
36
2
0
272,412
0
L
Morgan Le Fay
9,882
659
25
2
0
221,479
0
L
Gilgamesh
11,140
743
13
1
0
224,123
0
L
Sol
9,454
630
31
2
0
257,455
0
W
Fenrir
11,850
790
9
1
0
261,338
1
W
Hachiman
10,255
684
39
3
0
250,873
0
W
Chronos
12,483
832
80
5
0
293,467
5
W
Sol
11,638
776
41
3
0
291,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role