Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Jonje90
Lancelot
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
WoundedWalrus21
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,699 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,582 Elo+

VS

Team Averages
Level 63
1,517 SR
1,283 Elo+
Nox
Nox
Exterioration15
Nox
Level 139
God Stats
5W - 11L
1,484 SR
Queue Stats
314W - 315L
1,506 Elo+
Solo
Cernunnos
Cernunnos
PLT viegon
Cernunnos
Level 33
God Stats
2W - 2L
1,568 SR
Queue Stats
43W - 80L
1,331 Elo+
Party 2
Set
Set
Xxlocote 666
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 3 / 10
11,292
706
13,711
15,184
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Jonje90
Lancelot
17
6 / 0 / 10
11,927
745
11,436
12,212
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WoundedWalrus21
Sun Wukong
17
7 / 6 / 8
12,046
753
13,525
19,977
16,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,700
669
13,342
9,330
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
PLT viegon
Cernunnos
15
3 / 7 / 3
10,291
643
15,499
16,623
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 6
9,659
604
6,818
17,660
8,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
8
9
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
10
3
L
4
2
4
3
W
Lancelot
Jonje90
Lancelot
6
0
10
11
L
Cernunnos
PLT viegon
Cernunnos
3
7
3
0.64
W
Sun Wukong
WoundedWalrus21
Sun Wukong
7
6
8
1.83
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
35,659
47,373
Taken
43,613
28,470
Mitigated
20,086
15,457
Healing
872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,711
636
5,773
5,915
15,184
5,950
1,168
4,778
10,058
42,091
0
L
13,342
757
0
0
9,330
4,382
71
1,777
7,553
42,976
0
W
Lancelot
Jonje90
Lancelot
11,436
550
0
915
12,212
5,864
693
3,364
8,596
0
32,496
L
Cernunnos
PLT viegon
Cernunnos
15,499
10,109
104
302
16,623
7,021
693
5,512
11,111
0
45,420
W
Sun Wukong
WoundedWalrus21
Sun Wukong
13,525
2,997
0
2,854
19,977
16,656
111
4,881
14,758
0
41,635
L
6,818
2,029
0
466
17,660
8,683
0
6,646
11,014
0
22,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
30,650
160
Minions Killed
165
4
Camps Cleared
6
943,176
Distance Traveled
768,012
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,292
706
73
5
2
299,509
3
L
Nox
10,700
669
72
5
2
295,882
0
W
Lancelot
11,927
745
41
3
0
362,223
2
L
Cernunnos
10,291
643
61
4
1
224,876
1
W
Sun Wukong
12,046
753
46
3
2
281,444
1
L
Set
9,659
604
32
2
3
247,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role