Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CupidPineapp1e
Arachne
Level 122
God Stats
14W - 16L
1,550 SR
Queue Stats
483W - 485L
1,536 Elo+
Solo
Cthulhu
Cthulhu
SHUBAHACHARES
Cthulhu
Level 126
God Stats
1W - 0L
1,724 SR
Queue Stats
8W - 8L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
SupremexFB
Cu Chulainn
Level 140
God Stats
7W - 7L
1,513 SR
Queue Stats
451W - 394L
1,541 Elo+
Solo
Danzaburou
Danzaburou
jhutch_91
Danzaburou
Level 122
God Stats
6W - 3L
1,679 SR
Queue Stats
17W - 21L
1,464 Elo+
Solo
Team Averages
Level 131
1,593 SR
1,522 Elo+

VS

Team Averages
Level 84
1,457 SR
1,504 Elo+
Heimdallr
Heimdallr
Beaniedonofrio71
Heimdallr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
C3ltics33Fan
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 86L
1,557 Elo+
Party 2
Thoth
Thoth
CeaseReality
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,451 Elo+
Party 1
Bellona
Bellona
Grogged_Up
Bellona
Level 123
God Stats
5W - 4L
1,634 SR
Queue Stats
138W - 126L
1,546 Elo+
Party 2
Bakasura
Bakasura
ThatBoyLJ17
Bakasura
Level 29
God Stats
0W - 3L
1,153 SR
Queue Stats
122W - 130L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 0 / 4
9,891
659
14,304
12,186
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 3
8,863
591
7,589
12,537
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
13
3 / 1 / 9
8,276
552
6,611
13,337
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SupremexFB
Cu Chulainn
15
1 / 0 / 3
8,935
596
7,778
11,076
10,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jhutch_91
Danzaburou
13
0 / 2 / 5
8,200
547
5,338
8,702
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
1 / 3 / 2
7,739
516
6,050
9,766
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
C3ltics33Fan
Sylvanus
10
2 / 5 / 2
6,366
424
7,855
13,964
12,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 2
6,227
415
1,328
9,137
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Grogged_Up
Bellona
14
0 / 1 / 0
8,029
535
5,079
11,880
12,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ThatBoyLJ17
Bakasura
11
0 / 4 / 0
6,595
440
4,723
14,572
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
3
5
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
4
10
L
Heimdallr
1
3
2
0.67
L
Sylvanus
C3ltics33Fan
Sylvanus
2
5
2
0.6
L
0
6
2
0.17
W
7
2
3
4.25
L
Bellona
Grogged_Up
Bellona
0
1
0
0
W
Cthulhu
3
1
9
7.5
W
Cu Chulainn
SupremexFB
Cu Chulainn
1
0
3
2.5
L
Bakasura
ThatBoyLJ17
Bakasura
0
4
0
0
W
Danzaburou
jhutch_91
Danzaburou
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,620
Damage
25,035
57,838
Taken
59,319
38,402
Mitigated
39,961
23,960
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,304
1,457
2,112
7,168
12,186
6,938
956
3,112
8,947
88,593
0
L
Heimdallr
6,050
2,650
0
3,448
9,766
4,861
0
2,624
7,142
0
64,060
L
Sylvanus
C3ltics33Fan
Sylvanus
7,855
2,234
1,772
3,212
13,964
12,899
0
7,471
6,493
26,792
8,392
L
1,328
398
0
690
9,137
3,614
0
4,755
4,382
36,625
0
W
7,589
4,731
0
5,415
12,537
6,193
440
429
11,888
0
65,927
L
Bellona
Grogged_Up
Bellona
5,079
2,311
0
5,862
11,880
12,067
0
1,893
9,987
0
76,713
W
Cthulhu
6,611
929
91
3,240
13,337
11,302
200
2,899
10,383
27,187
0
W
Cu Chulainn
SupremexFB
Cu Chulainn
7,778
2,046
0
2,456
11,076
10,824
52
436
10,600
0
74,913
L
Bakasura
ThatBoyLJ17
Bakasura
4,723
3,605
0
2,240
14,572
6,520
0
4,172
10,400
0
45,212
W
Danzaburou
jhutch_91
Danzaburou
5,338
1,718
0
3,478
8,702
3,145
363
1,453
7,249
0
65,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
34,956
536
Minions Killed
456
0
Camps Cleared
0
1,625,931
Distance Traveled
1,339,167
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,891
659
153
10
0
294,343
1
L
Heimdallr
7,739
516
102
7
0
244,235
4
L
Sylvanus
6,366
424
56
4
0
237,426
5
L
Thoth
6,227
415
62
4
0
245,803
2
W
Arachne
8,863
591
90
6
0
400,015
4
L
Bellona
8,029
535
149
10
0
296,410
1
W
Cthulhu
8,276
552
41
3
0
346,304
1
W
Cu Chulainn
8,935
596
144
10
0
283,070
2
L
Bakasura
6,595
440
87
6
0
315,293
0
W
Danzaburou
8,200
547
108
7
0
302,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role