Player Matchup

Hercules
Hercules
 
Hercules
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chernogod1
Anhur
Level 36
God Stats
1W - 5L
1,228 SR
Queue Stats
47W - 65L
1,422 Elo+
Solo
Heimdallr
Heimdallr
HimiHorizon
Heimdallr
Level 121
God Stats
0W - 4L
1,292 SR
Queue Stats
181W - 170L
1,519 Elo+
Party 1
Da Ji
Da Ji
IvanSquirtuoz
Da Ji
Level 12
God Stats
6W - 7L
1,455 SR
Queue Stats
29W - 34L
1,524 Elo+
Party 1
Eset
Eset
Prenir972
Eset
Level 49
God Stats
1W - 7L
1,500 SR
Queue Stats
56W - 63L
1,502 Elo+
Solo
Team Averages
Level 51
1,395 SR
1,493 Elo+

VS

Team Averages
Level 81
1,513 SR
1,409 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AntonioJ10
Cabrakan
Level 29
God Stats
1W - 4L
1,374 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 3
Loki
Loki
Frims97
Loki
Level 62
God Stats
6W - 4L
1,519 SR
Queue Stats
193W - 130L
1,568 Elo+
Party 2
Anhur
Anhur
FulgenMS10
Anhur
Level 157
God Stats
1W - 0L
1,669 SR
Queue Stats
9W - 16L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 0
5,192
519
3,425
8,822
6,051
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
9
0 / 0 / 0
5,061
506
3,085
3,687
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
HimiHorizon
Heimdallr
7
0 / 3 / 0
4,409
441
2,816
6,578
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,355
436
1,652
7,318
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
9
0 / 2 / 0
4,954
495
813
4,864
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 1 / 0
6,931
693
6,805
7,551
3,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
11
2 / 0 / 2
6,219
622
3,307
2,135
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
AntonioJ10
Cabrakan
8
1 / 0 / 4
5,301
530
1,043
4,713
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Frims97
Loki
10
3 / 0 / 5
5,889
589
3,887
6,432
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
2 / 0 / 3
4,969
497
4,100
4,777
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
11
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Lancelot
 
Lancelot
3
1
0
3
W
Vulcan
 
Vulcan
2
0
2
3
W
Cabrakan
AntonioJ10
Cabrakan
1
0
4
3
L
Anhur
0
0
0
0
W
Loki
Frims97
Loki
3
0
5
5.5
W
Anhur
2
0
3
3.5
L
Heimdallr
HimiHorizon
Heimdallr
0
3
0
0
L
0
3
0
0
L
Eset
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,791
Damage
19,142
31,269
Taken
25,608
13,484
Mitigated
10,518
7,597
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,425
1,822
0
1,604
8,822
6,051
0
0
8,822
0
31,068
W
Lancelot
 
Lancelot
6,805
2,052
0
4,110
7,551
3,475
0
0
7,551
0
52,556
W
Vulcan
 
Vulcan
3,307
118
0
877
2,135
889
0
560
1,575
50,692
0
W
Cabrakan
AntonioJ10
Cabrakan
1,043
62
0
1,163
4,713
2,827
0
0
4,713
10,792
0
L
Anhur
3,085
1,139
0
2,521
3,687
845
104
209
3,478
0
32,648
W
Loki
Frims97
Loki
3,887
895
0
4,200
6,432
1,914
0
253
6,179
0
34,753
W
Anhur
4,100
1,809
0
1,136
4,777
1,413
0
0
4,777
0
31,147
L
Heimdallr
HimiHorizon
Heimdallr
2,816
1,159
0
1,159
6,578
2,430
28
1,576
5,002
0
28,557
L
1,652
441
0
1,870
7,318
2,448
0
1,038
6,280
0
19,995
L
Eset
813
85
0
443
4,864
1,710
0
1,527
3,337
34,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,971
Gold Earned
29,309
282
Minions Killed
332
0
Camps Cleared
0
939,961
Distance Traveled
1,036,507
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,192
519
52
5
0
192,277
0
W
Lancelot
6,931
693
107
11
0
222,023
3
W
Vulcan
6,219
622
85
9
0
223,949
2
W
Cabrakan
5,301
530
15
2
0
178,360
1
L
Anhur
5,061
506
74
7
0
186,662
2
W
Loki
5,889
589
73
7
0
222,968
4
W
Anhur
4,969
497
52
5
0
189,207
1
L
Heimdallr
4,409
441
47
5
0
188,044
4
L
Da Ji
4,355
436
39
4
0
192,393
1
L
Eset
4,954
495
70
7
0
180,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role