Player Matchup

Bacchus
Bacchus
BreadLoaf5820
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 165L
1,295 Elo+
Party 1
Skadi
Skadi
HootyTheGae
Skadi
Level 20
God Stats
2W - 2L
1,467 SR
Queue Stats
5W - 9L
1,315 Elo+
Party 1
Nox
Nox
RTvM
Nox
Level 83
God Stats
1W - 7L
1,275 SR
Queue Stats
82W - 163L
1,303 Elo+
Party 1
Team Averages
Level 56
1,414 SR
1,305 Elo+

VS

Team Averages
Level 91
1,483 SR
1,436 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Finisher3288
Nu Wa
Level 107
God Stats
86W - 84L
1,448 SR
Queue Stats
644W - 703L
1,467 Elo+
Solo
Neith
Neith
Wolf_Ghost_XoX_
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 6 / 1
7,165
651
5,566
12,285
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 4
6,785
617
4,594
10,040
3,820
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
RTvM
Nox
11
3 / 6 / 2
7,789
708
9,410
11,781
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 2 / 11
9,265
842
7,671
11,296
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 14
8,250
750
7,466
5,614
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
11 / 1 / 5
9,693
881
13,302
9,182
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
11
5.25
L
Bacchus
1
6
1
0.25
W
1
2
14
4
L
0
5
4
0.4
L
Nox
RTvM
Nox
3
6
2
0.67
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
28,439
34,106
Taken
26,092
19,119
Mitigated
23,048
3,972
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,671
1,852
300
1,808
11,296
15,653
0
4,660
6,424
15,702
0
L
Bacchus
5,566
523
0
528
12,285
10,106
0
4,574
7,711
17,071
0
W
7,466
2,383
0
694
5,614
2,509
1,000
4,455
1,052
39,712
0
L
4,594
2,523
199
732
10,040
3,820
0
4,588
5,452
0
16,574
L
Nox
RTvM
Nox
9,410
705
335
2,178
11,781
5,193
0
5,975
5,806
24,663
0
W
13,302
6,532
0
3,016
9,182
4,886
1,529
5,848
3,214
0
30,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
27,208
86
Minions Killed
124
0
Camps Cleared
10
527,375
Distance Traveled
611,994
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,265
842
9
1
1
210,032
1
L
Bacchus
7,165
651
29
3
0
186,423
3
W
Nu Wa
8,250
750
61
6
6
194,182
1
L
Skadi
6,785
617
23
2
0
161,757
0
L
Nox
7,789
708
34
3
0
179,195
3
W
Neith
9,693
881
54
5
3
207,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role