Player Matchup

Kumbhakarna
Kumbhakarna
ObviousChief
Kumbhakarna
Level 76
God Stats
14W - 22L
1,393 SR
Queue Stats
178W - 191L
1,447 Elo+
Solo
Hades
Hades
TheLoneWolfie123
Hades
Level 86
God Stats
9W - 9L
1,434 SR
Queue Stats
111W - 120L
1,339 Elo+
Solo
Sol
Sol
snoopy2124
Sol
Level 160
God Stats
7W - 2L
1,941 SR
Queue Stats
307W - 312L
1,461 Elo+
Solo
Awilix
Awilix
thajaar
Awilix
Level 149
God Stats
9W - 11L
1,500 SR
Queue Stats
372W - 388L
1,422 Elo+
Solo
Anubis
Anubis
tolunira
Anubis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 113L
1,378 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,409 Elo+

VS

Team Averages
Level 85
1,536 SR
1,413 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AsianRiceK1ng
Merlin
Level 85
God Stats
1W - 1L
1,642 SR
Queue Stats
69W - 68L
1,365 Elo+
Solo
Mulan
Mulan
LewisBennett
Mulan
Level 49
God Stats
3W - 7L
1,416 SR
Queue Stats
81W - 76L
1,515 Elo+
Solo
Ares
Ares
NourNNN
Ares
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,294 Elo+
Solo
Mercury
Mercury
Reverse_Adrian
Mercury
Level 64
God Stats
15W - 11L
1,622 SR
Queue Stats
168W - 159L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ObviousChief
Kumbhakarna
9
0 / 1 / 5
5,931
539
2,698
8,258
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,945
540
4,603
9,453
4,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 0
6,972
634
3,031
4,634
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
thajaar
Awilix
10
4 / 3 / 1
6,264
569
4,647
8,551
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
tolunira
Anubis
10
2 / 1 / 3
6,003
546
3,972
6,286
3,079
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 2 / 0
6,391
581
2,651
5,860
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 4 / 3
4,831
439
4,101
5,888
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,737
522
7,069
9,352
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
NourNNN
Ares
1
0 / 1 / 0
3,703
337
211
1,224
471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
6,244
568
5,587
8,457
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
8
8
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
0
2
L
0
4
3
0.38
L
1
0
2
2
L
Ares
NourNNN
Ares
0
1
0
0
W
Kumbhakarna
ObviousChief
Kumbhakarna
0
1
5
2.5
L
3
1
2
4
W
0
2
0
0
W
2
1
0
2
W
Awilix
thajaar
Awilix
4
3
1
1.5
W
Anubis
tolunira
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
19,619
37,182
Taken
30,781
18,085
Mitigated
12,903
15,690
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,651
1,195
0
528
5,860
2,208
0
3,739
1,955
0
41,755
L
4,101
508
0
900
5,888
1,915
0
2,345
3,543
27,892
0
L
7,069
1,216
0
5,759
9,352
5,545
0
4,748
4,604
0
38,618
L
Ares
NourNNN
Ares
211
211
0
36
1,224
471
0
785
415
834
0
W
Kumbhakarna
ObviousChief
Kumbhakarna
2,698
586
0
1,601
8,258
6,145
0
1,689
6,569
13,137
0
L
5,587
2,672
0
375
8,457
2,764
0
2,497
5,960
0
43,017
W
4,603
698
32
4,968
9,453
4,613
385
540
8,393
39,319
0
W
3,031
1,161
0
2,717
4,634
1,426
1,567
30
4,604
52,043
0
W
Awilix
thajaar
Awilix
4,647
1,565
81
3,097
8,551
2,822
11
1,130
7,294
0
32,421
W
Anubis
tolunira
Anubis
3,972
177
0
3,194
6,286
3,079
356
923
5,331
40,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
26,906
321
Minions Killed
251
0
Camps Cleared
0
1,015,894
Distance Traveled
893,454
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,391
581
68
6
0
212,309
4
L
Merlin
4,831
439
35
3
0
203,841
3
L
Mulan
5,737
522
59
5
0
203,007
0
L
Ares
3,703
337
5
0
0
27,973
0
W
Kumbhakarna
5,931
539
27
2
0
216,894
1
L
Mercury
6,244
568
84
8
0
246,324
1
W
Hades
5,945
540
73
7
0
195,634
0
W
Sol
6,972
634
100
9
0
196,873
3
W
Awilix
6,264
569
63
6
0
234,271
1
W
Anubis
6,003
546
58
5
0
172,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role